Alpha bug in processing not sure how to fix it. As the images rotate in 3D space the bounding border is shown.
update: Fixed, well turned on depthTesting. This works but you loose track of depths.
Still looks cool to me!
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blending bug opengl processing
grass green openframeworks opengl VBO visualizer 3d geometry mesh worms cpp normals vectors
First Grass RendersDiggin 3D WormsNormalsScrolling TerrainTerrain Height MapsMirrorProjection Wall at ArnoldOpenGL CrashSome particle experimentsBubbles
October 26th, 2007 at 7:07 pm
Still looks cool to me!