Archive for June, 2008



Video Wall Day

Ryan & I went to AVFX to work on some video wall solutions. I have never seen so much equipment in my life.
Todd Coding
This wall was amazing. The have the whole system is running through Watchout. They way we got our app on there was via a DA. The NEC screens are able to grid the source, this kinda worked. The resolution gets is very strange, not to mention the aspect ration. I was able to fix this by reducing the x scale of the openGL world.
Orion LCD
Orion LCD
We also tried out these Orion LCD’s they are pretty cool. What I am concluding is that in order to do real time graphics from a single machine you need a serious GPU, rumor on the street there is a four headed Nvidia out there. I was able to connect two displays (HD) on the Mac via one graphics card and it ran the app great. The second I plugged in a third display and had the app span across multiple graphics cards the FPS dropped to about 5. I have found big wall application is very hard to do on a mac because of card limitations. I may be thinking of trying out a PC system.

The Vision Show

The Vision Show was in Boston this week. What an interesting conference, most people were there to find the latest in machine vision solutions. We were there to find the best hardware solutions for our tables and pieces, Ohh man we did! People were so helpful to figure out what we could use in our work. Imagine Source taught us a ton and evan gave us a free camera. Can’t wait to try out some of the things we found.
Vision Show Boston
Vision Show Boston
This is the camera that Imagine Source gave us. It is unreal, 1024 x 768 resolution capturing at a solid 30 fps.
Vision Show Boston
The had some funky face tracking set up. haha Check out all the photos from the show here buy cialisbuy cialisbuy levitrabuy levitrabuy propeciabuy propeciabuy somabuy somabuy levitrabuy cialisbuy propeciabuy levitrabuy somabuy cialisbuy propeciabuy levitrabuy somabuy cialisbuy levitrabuy propeciabuy soma