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<channel>
	<title>Todd Vanderlin &#187; experiment</title>
	<atom:link href="http://toddvanderlin.com/category/experiment/feed/" rel="self" type="application/rss+xml" />
	<link>http://toddvanderlin.com</link>
	<description>Design &#38; Technology</description>
	<lastBuildDate>Tue, 27 Jul 2010 03:27:44 +0000</lastBuildDate>
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		<title>Some Symmetry</title>
		<link>http://toddvanderlin.com/2010/07/some-symmetry/</link>
		<comments>http://toddvanderlin.com/2010/07/some-symmetry/#comments</comments>
		<pubDate>Tue, 27 Jul 2010 03:26:39 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[lines]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[symmetry]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=2570</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/4832627839/" title="Symmetry by Vanderlin, on Flickr"><img src="http://farm5.static.flickr.com/4083/4832627839_b9397ae1b5.jpg" width="500" height="313" alt="Symmetry" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/4833238392/" title="Symmetry by Vanderlin, on Flickr"><img src="http://farm5.static.flickr.com/4154/4833238392_6d23cc57df.jpg" width="500" height="313" alt="Symmetry" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2010/07/some-symmetry/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Teeth Shattering</title>
		<link>http://toddvanderlin.com/2010/03/teeth-shattering/</link>
		<comments>http://toddvanderlin.com/2010/03/teeth-shattering/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 01:39:25 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[shattering]]></category>
		<category><![CDATA[teeth]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=2555</guid>
		<description><![CDATA[Bite in front of the camera and your teeth will shatter.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/4475211368/" title="Teeth Shatter by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2763/4475211368_8bd5d3013f.jpg" width="500" height="332" alt="Teeth Shatter" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/4474437063/" title="Teeth Shatter by Vanderlin, on Flickr"><img src="http://farm5.static.flickr.com/4060/4474437063_6d4c0dfcd4.jpg" width="500" height="332" alt="Teeth Shatter" /></a><br />
Bite in front of the camera and your teeth will shatter. </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2010/03/teeth-shattering/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Pixel Painter</title>
		<link>http://toddvanderlin.com/2010/03/pixel-painter/</link>
		<comments>http://toddvanderlin.com/2010/03/pixel-painter/#comments</comments>
		<pubDate>Tue, 30 Mar 2010 01:33:19 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[interactive]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[paint]]></category>
		<category><![CDATA[pixels]]></category>
		<category><![CDATA[spray]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=2551</guid>
		<description><![CDATA[Here is a grabs from an experiment, as you move around particles of paint spray in the direction you move.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/4474290663/" title="Pixel Spray by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2759/4474290663_233859f65e.jpg" width="500" height="265" alt="Pixel Spray" /></a><br />
Here is a grabs from an experiment, as you move around particles of paint spray in the direction you move. </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2010/03/pixel-painter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Green Balls</title>
		<link>http://toddvanderlin.com/2010/03/green-balls/</link>
		<comments>http://toddvanderlin.com/2010/03/green-balls/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 01:08:44 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[balls]]></category>
		<category><![CDATA[body interaction]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[contour]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=2480</guid>
		<description><![CDATA[little experiment from last week.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/4446481487/" title="Balls by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2721/4446481487_f5e1c226b6.jpg" width="500" height="375" alt="Balls" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/4447254248/" title="Balls by Vanderlin, on Flickr"><img src="http://farm5.static.flickr.com/4061/4447254248_a895be8ee1.jpg" width="500" height="375" alt="Balls" /></a><br />
little experiment from last week. </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Sketch Range Filter</title>
		<link>http://toddvanderlin.com/2010/02/sketch-range-filter/</link>
		<comments>http://toddvanderlin.com/2010/02/sketch-range-filter/#comments</comments>
		<pubDate>Wed, 03 Feb 2010 17:52:45 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[face]]></category>
		<category><![CDATA[filter]]></category>
		<category><![CDATA[generative]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[pixels]]></category>
		<category><![CDATA[range filter]]></category>
		<category><![CDATA[realtime]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1716</guid>
		<description><![CDATA[Here are some more attempts to create a generative stipple filter. The idea here is to find the outlines of shapes in the image. I think that I can use this data to create bounds for particles and stipple points.]]></description>
			<content:encoded><![CDATA[<p><a href="http://farm5.static.flickr.com/4064/4327635797_7006db2f44_o.jpg" class="lightview" rel="gallery[1716]" title="sketch Render by Vanderlin, on Flickr"><img src="http://farm5.static.flickr.com/4064/4327635797_7bd258e9ef.jpg" width="500" height="192" alt="sketch Render" /></a><br />
<a href="http://farm3.static.flickr.com/2766/4327635513_3271261616_o.png" class="lightview" rel="gallery[1716]" title="sketch Render by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2766/4327635513_f73ff20250.jpg" width="500" height="375" alt="sketch Render" /></a><br />
<a href="http://farm5.static.flickr.com/4055/4328368602_1a4707f02f_o.png" class="lightview" rel="gallery[1716]" title="sketch Render by Vanderlin, on Flickr"><img src="http://farm5.static.flickr.com/4055/4328368602_c0252b1a76.jpg" width="500" height="375" alt="sketch Render" /></a><br />
Here are some more attempts to create a generative stipple filter. The idea here is to find the outlines of shapes in the image. I think that I can use this data to create bounds for particles and stipple points. </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2010/02/sketch-range-filter/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Portrait Pixel Flow</title>
		<link>http://toddvanderlin.com/2010/02/portrait-pixel-flow/</link>
		<comments>http://toddvanderlin.com/2010/02/portrait-pixel-flow/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 17:49:13 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[flow]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[pixels]]></category>
		<category><![CDATA[portraits]]></category>
		<category><![CDATA[vectors]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1706</guid>
		<description><![CDATA[Been doing some testing to find the flow of pixels in portraits. Above are a few attempts to find vectors in pixels based on surrounding pixels. In video this is achieved by simple comparing current frames to previous frames then calculating the velocity of the different pixels. Here I want to find the general flow ...]]></description>
			<content:encoded><![CDATA[<p><a class="lightview" rel="gallery[pixelflowport]" title="Einstein Face Vectors" href="http://farm5.static.flickr.com/4020/4324559832_58f75ececd_b.jpg"><br />
<img title="Einstein Face Vectors" src="http://farm5.static.flickr.com/4020/4324559832_58f75ececd.jpg"/><br />
</a><a class="lightview" rel="gallery[pixelflowport]" title="Einstein Face Vectors" href="http://farm5.static.flickr.com/4049/4324144796_eba47a7612_b.jpg"><br />
<img title="Einstein Face Vectors" src="http://farm5.static.flickr.com/4049/4324144796_eba47a7612.jpg"/><br />
</a><a class="lightview" rel="gallery[pixelflowport]" title="Obama Face Vectors" href="http://farm3.static.flickr.com/2774/4323379875_6a73e197fc_b.jpg"><br />
<img title="Obama Face Vectors" src="http://farm3.static.flickr.com/2774/4323379875_6a73e197fc.jpg"/><br />
</a><br />
Been doing some testing to find the flow of pixels in portraits. Above are a few attempts to find vectors in pixels based on surrounding pixels. In video this is achieved by simple comparing current frames to previous frames then calculating the velocity of the different pixels. Here I want to find the general flow of pixels through the image. The goal is to then have particles stream through the image to generate a representation of the image, some type of generative stipple drawing.  </p>
<p>See large image <a href="http://farm5.static.flickr.com/4020/4324559832_41c0d3fc45_o.jpg" class="lightview" rel="gallery[1706]">here</a><br />
Original Einstein image <a href="http://dyslexiavictoria.files.wordpress.com/2009/06/albert-einstein1.jpg" class="lightview" rel="gallery[1706]">here</a><br />
Original Obama image <a href="http://scrapetv.com/News/News%20Pages/Politics/images-2/obama-close-up.jpg" class="lightview" rel="gallery[1706]">here</a></p>
]]></content:encoded>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Keytweeter Keys</title>
		<link>http://toddvanderlin.com/2009/11/keytweeter-keys/</link>
		<comments>http://toddvanderlin.com/2009/11/keytweeter-keys/#comments</comments>
		<pubDate>Mon, 23 Nov 2009 02:16:30 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[keys]]></category>
		<category><![CDATA[keytweeter]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[twitter]]></category>
		<category><![CDATA[visual]]></category>
		<category><![CDATA[visualizer]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1676</guid>
		<description><![CDATA[My friend Kyle has a built an app the tweets every 140 charters he types twitter.com/keytweeter. I thought this was interesting so I built an app to pull his twitter down and visualize the most popular key. Unfortunately twitter only allows you to go 3200 tweets back via paging. So the picture about is Kyle&#8217;s ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/4126855466/" title="Keytweeter Keys by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2550/4126855466_b0b4a94129.jpg" width="500" height="237" alt="Keytweeter Keys" /></a><br />
My friend Kyle has a built an app the tweets every 140 charters he types <a href="http://twitter.com/keytweeter" rel="nofollow">twitter.com/keytweeter</a>. I thought this was interesting so I built an app to pull his twitter down and visualize the most popular key. Unfortunately twitter only allows you to go 3200 tweets back via paging. So the picture about is Kyle&#8217;s last 3200 tweets. Looks like E is the popular letter. I could have just <a href="http://en.wikipedia.org/wiki/Letter_frequency">wikied</a> it but this was much more fun.</p>
<p><a href="http://www.flickr.com/photos/vanderlin/4128202335/" title="keyTweeter Numbers by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2786/4128202335_0575bce87b.jpg" width="500" height="168" alt="keyTweeter Numbers" /></a><br />
I just ran the app on just numbers interesting results. Its very linear with zero being the most popular. </p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>First Grass Renders</title>
		<link>http://toddvanderlin.com/2009/09/first-grass-renders/</link>
		<comments>http://toddvanderlin.com/2009/09/first-grass-renders/#comments</comments>
		<pubDate>Mon, 28 Sep 2009 20:00:30 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[VBO]]></category>
		<category><![CDATA[visualizer]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1623</guid>
		<description><![CDATA[Here are some first grass attempts for a piece I&#8217;m working on. There are 4,096 blades of grass with about 15 circular segments per blade. The are built with VBO&#8217;s running at about 50fps. I would love to get a few more FPS with some optimization. watch HD here]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6820050&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6820050&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object><br />
<a href="http://www.flickr.com/photos/vanderlin/3963735758/" title="Short Grass by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2657/3963735758_7bb579f356.jpg" width="500" height="313" alt="Short Grass" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/3962958977/" title="Long Grass by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2642/3962958977_8171b47897.jpg" width="500" height="313" alt="Long Grass" /></a><br />
Here are some first grass attempts for a piece I&#8217;m working on. There are 4,096 blades of grass with about 15 circular segments per blade. The are built with VBO&#8217;s running at about 50fps. I would love to get a few more FPS with some optimization. </p>
<p> watch HD <a href="http://vimeo.com/6820050">here</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Diggin 3D Worms</title>
		<link>http://toddvanderlin.com/2009/09/diggin-3d-worms/</link>
		<comments>http://toddvanderlin.com/2009/09/diggin-3d-worms/#comments</comments>
		<pubDate>Sun, 27 Sep 2009 20:43:09 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[geometry]]></category>
		<category><![CDATA[grass]]></category>
		<category><![CDATA[mesh]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[worms]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1621</guid>
		<description><![CDATA[Working on some grass for a piece I&#8217;m working on. This is my first time generating 3d geometry for a worm/grass. Oh man this is fun.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3959449419/" title="3d Worms by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2534/3959449419_f52d758d54.jpg" width="500" height="313" alt="3d Worms" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/3960247182/" title="Big One by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2519/3960247182_40920a402e.jpg" width="500" height="313" alt="Big One" /></a><br />
Working on some grass for a piece I&#8217;m working on. This is my first time generating 3d geometry for a worm/grass. Oh man this is fun.</p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Normals</title>
		<link>http://toddvanderlin.com/2009/09/normals/</link>
		<comments>http://toddvanderlin.com/2009/09/normals/#comments</comments>
		<pubDate>Tue, 22 Sep 2009 23:36:45 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[cpp]]></category>
		<category><![CDATA[normals]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[vectors]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1616</guid>
		<description><![CDATA[Finally got normals working for the height map. Brad helped me a ton with the math, thanks brad :). After making sure I had the right points its was pretty simple. Here is an example to calculate normals for a grid in OpenFrameworks. Obviously this can be applied to any other language. The image above ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3945248323/" title="Normals Sphere by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3423/3945248323_769de53bca.jpg" width="500" height="313" alt="Normals Sphere" /></a><br />
Finally got normals working for the height map. Brad helped me a ton with the math, thanks brad :). After making sure I had the right points its was pretty simple. </p>
<p>Here is an example to calculate normals for a grid in OpenFrameworks. Obviously this can be applied to any other language.<br />
<img src="http://toddvanderlin.com/cms/wp-content/uploads/2009/09/grid.png" alt="grid" title="grid" /></p>
<p>The image above we have four points on a plane. We need three of those points:</p>
<div class="codesnip-container" >
<div class="cpp codesnip" style="font-family:monospace;">ofxVec3f p1<span class="br0">&#40;</span>x1, y1, z1<span class="br0">&#41;</span><span class="sy4">;</span><br />
ofxVec3f p2<span class="br0">&#40;</span>x2, y2, z2<span class="br0">&#41;</span><span class="sy4">;</span><br />
ofxVec3f p3<span class="br0">&#40;</span>x3, y3, z3<span class="br0">&#41;</span><span class="sy4">;</span></div>
</div>
<p>We now need a vector from p1 to p2 and p1 to p3.</p>
<div class="codesnip-container" >
<div class="cpp codesnip" style="font-family:monospace;">ofxVec3f v1 <span class="sy1">=</span> p1 <span class="sy2">-</span> p2<span class="sy4">;</span><br />
ofxVec3f v2 <span class="sy1">=</span> p1 <span class="sy2">-</span> p3<span class="sy4">;</span></div>
</div>
<p>We need the cross product of v1 and v2. This will give us our normal vector. Next we normalize that vector scale it and add p1.</p>
<div class="codesnip-container" >
<div class="cpp codesnip" style="font-family:monospace;">ofxVec3f normalVec <span class="sy1">=</span> v1.<span class="me1">cross</span><span class="br0">&#40;</span>v2<span class="br0">&#41;</span><span class="sy4">;</span><br />
normalVec.<span class="me1">normalize</span><span class="br0">&#40;</span><span class="br0">&#41;</span><span class="sy4">;</span><br />
normalVec <span class="sy2">*</span><span class="sy1">=</span> <span class="nu16">50.0</span><span class="sy4">;</span><br />
normalVec <span class="sy2">+</span><span class="sy1">=</span> p1<span class="sy4">;</span></div>
</div>
<p>Now render from p1 to normal vector.</p>
<div class="codesnip-container" >
<div class="cpp codesnip" style="font-family:monospace;">ofSetColor<span class="br0">&#40;</span>255, 0, 0<span class="br0">&#41;</span><span class="sy4">;</span><br />
glVertex3f<span class="br0">&#40;</span>normalVec.<span class="me1">x</span>, normalVec.<span class="me1">y</span>, normalVec.<span class="me1">z</span><span class="br0">&#41;</span><span class="sy4">;</span><br />
glVertex3f<span class="br0">&#40;</span>p1.<span class="me1">x</span>, p1.<span class="me1">y</span>, p1.<span class="me1">z</span><span class="br0">&#41;</span><span class="sy4">;</span></div>
</div>
]]></content:encoded>
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		<item>
		<title>Scrolling Terrain</title>
		<link>http://toddvanderlin.com/2009/09/scrolling-terrain/</link>
		<comments>http://toddvanderlin.com/2009/09/scrolling-terrain/#comments</comments>
		<pubDate>Tue, 15 Sep 2009 04:23:55 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[land]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[scrolling]]></category>
		<category><![CDATA[terrain]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1612</guid>
		<description><![CDATA[The terrain is now scrolling. I&#8217;m not using a VBO so its a bit slow but that&#8217;s an easy fix. I now want to try and apply a sphere to the grid.]]></description>
			<content:encoded><![CDATA[<p><object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6585851&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6585851&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object><br />
 The terrain is now scrolling. I&#8217;m not using a VBO so its a bit slow but that&#8217;s an easy fix. I now want to try and apply a sphere to the grid.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Terrain Height Maps</title>
		<link>http://toddvanderlin.com/2009/09/terrain-height-maps/</link>
		<comments>http://toddvanderlin.com/2009/09/terrain-height-maps/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 22:43:33 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[land]]></category>
		<category><![CDATA[nasa]]></category>
		<category><![CDATA[normals]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[terrain]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1574</guid>
		<description><![CDATA[These are some terrain height maps built from NOAA&#8217;s Planetary Maps. The images are super high res about 2000&#215;1500 pixels, the geometry is calculated and a display list is used for rendering. I think next im going to try and create a VBO out of the geometry so that I can alter the map in ...]]></description>
			<content:encoded><![CDATA[<p>These are some terrain height maps built from <a href="http://laps.fsl.noaa.gov/albers/sos/sos.html">NOAA&#8217;s Planetary Maps</a>. The images are super high res about 2000&#215;1500 pixels, the geometry is calculated and a display list is used for rendering. I think next im going to try and create a VBO out of the geometry so that I can alter the map in realtime.<br />
<a href="http://farm3.static.flickr.com/2637/3913767226_300da47fdb_b.jpg" class="lightview" rel="gallery[1574]" title="Voyager and Galileo data" class="lightview"><img src="http://farm3.static.flickr.com/2637/3913767226_300da47fdb.jpg" width="500" height="313" alt="Voyager and Galileo data" /></a><br />
<a href="http://farm4.static.flickr.com/3482/3912982797_42fe282255_b.jpg" class="lightview" rel="gallery[1574]" class="lightview" title="Voyager and Galileo data"><img src="http://farm4.static.flickr.com/3482/3912982797_42fe282255.jpg" width="500" height="313" alt="Voyager and Galileo data" /></a><br />
<a href="http://farm3.static.flickr.com/2645/3913774348_bb3b878435_b.jpg" class="lightview" rel="gallery[1574]" class="lightview" title="Europa"><img src="http://farm3.static.flickr.com/2645/3913774348_bb3b878435.jpg" width="500" height="313" alt="Europa" /></a><br />
 <object width="500" height="313"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=6550475&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=6550475&amp;server=vimeo.com&amp;show_title=1&amp;show_byline=1&amp;show_portrait=1&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="313"></embed></object></p>
]]></content:encoded>
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		<item>
		<title>Interface Builder &amp; OF</title>
		<link>http://toddvanderlin.com/2009/08/interface-builder-of/</link>
		<comments>http://toddvanderlin.com/2009/08/interface-builder-of/#comments</comments>
		<pubDate>Mon, 03 Aug 2009 19:21:22 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[c++]]></category>
		<category><![CDATA[cocoa]]></category>
		<category><![CDATA[gui]]></category>
		<category><![CDATA[interface builder]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1568</guid>
		<description><![CDATA[Just hooked up a gui using Interface Builder inside OF. The main window is still a glut window with an Objective C++ connection. This is my first attempt with Objective C, its a totally new way of programming. Pretty fun to see all the tools you can interface with. Download the source]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3786231064/" title="Interface Builder &amp; OF by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3535/3786231064_f45a1814cd.jpg" width="500" height="311" alt="Interface Builder &amp; OF" /></a><br />
<object width="500" height="288"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=5915978&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=5915978&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="288"></embed></object><br />
Just hooked up a gui using <a href="http://en.wikipedia.org/wiki/Interface_Builder">Interface Builder</a> inside <a href="http://www.openframeworks.cc/">OF</a>. The main window is still a glut window with an Objective C++ connection. This is my first attempt with Objective C, its a totally new way of programming. Pretty fun to see all the tools you can interface with. </p>
<p>Download the <a href="http://toddvanderlin.com/OF/006-Cocoa%20App.zip">source</a></p>
]]></content:encoded>
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		<item>
		<title>Color Worms</title>
		<link>http://toddvanderlin.com/2009/07/color-worms/</link>
		<comments>http://toddvanderlin.com/2009/07/color-worms/#comments</comments>
		<pubDate>Thu, 30 Jul 2009 21:11:14 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[illustrator]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[vector]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1560</guid>
		<description><![CDATA[Still playing around with the ExtendScript and now some more vector output for OF. I just got LibBoard to compile in OF so that I can do transparency and graphic grouping. These are some worms that I made, they are simple inverse kinematic chains with sinusoidal feedback. Ill post some video soon.]]></description>
			<content:encoded><![CDATA[<p>Still playing around with the <a href="http://www.adobe.com/support/downloads/detail.jsp?ftpID=3206">ExtendScript</a> and now some more vector output for OF. I just got <a href="http://libboard.sourceforge.net/">LibBoard</a> to compile in OF so that I can do transparency and graphic grouping. These are some worms that I made, they are simple inverse kinematic chains with sinusoidal feedback. Ill post some video soon.<br />
<a href="http://farm3.static.flickr.com/2482/3773233000_0ec9b3be02_b.jpg" class="lightview" rel="gallery[1560]" title="Color Worms" class="lightview" ><img src="http://farm3.static.flickr.com/2482/3773233000_0ec9b3be02.jpg" width="500" height="410" alt="Color Worms" /></a><br />
<a href="http://farm4.static.flickr.com/3142/3772426527_f48f0d8f87_b.jpg" class="lightview" rel="gallery[1560]" title="Color Worm :: Tangle" class="lightview"><img src="http://farm4.static.flickr.com/3142/3772426527_f48f0d8f87.jpg" width="500" height="458" alt="Color Worms" /></a></p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Mirror</title>
		<link>http://toddvanderlin.com/2009/07/mirror/</link>
		<comments>http://toddvanderlin.com/2009/07/mirror/#comments</comments>
		<pubDate>Mon, 27 Jul 2009 16:02:27 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[mirror]]></category>
		<category><![CDATA[photos]]></category>
		<category><![CDATA[processing]]></category>
		<category><![CDATA[psychedelic]]></category>
		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1469</guid>
		<description><![CDATA[Just made this little app for fun. Its a classic fun house mirror where it splits the video up into four squares. I wanted to try and make a way to post the images in realtime to a database from the app. I had a ton of trouble with embedding a java applet that uses ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://toddvanderlin.com/content/mirror/" title="Mirror"><img src="http://farm3.static.flickr.com/2490/3761460489_3eb53b185b.jpg" width="500" alt="Mirror" /></a><br />
Just made this little <a href="http://toddvanderlin.com/content/mirror/">app</a> for fun. Its a classic fun house mirror where it splits the video up into four squares. I wanted to try and make a way to post the images in realtime to a database from the app. I had a ton of trouble with embedding a java applet that uses video, applet signing <em>argg</em>. The applet also makes a ajax call to load the new photo you just made. The page is a bit buggy, but try it out. For the best results just download the app and make some fun psychedelic art hehe. </p>
<p>Check it out <a href="http://toddvanderlin.com/content/mirror/">here</a><br />
<span>Download App: <a href="http://toddvanderlin.com/content/mirror/app/application.macosx.zip">Mac OSX</a>&nbsp;<a href="http://toddvanderlin.com/content/mirror/app/application.linux.zip">Linux</a>&nbsp;<a href="http://toddvanderlin.com/content/mirror/app/application.windows.zip">Windows</a>&nbsp;</span></p>
]]></content:encoded>
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		<item>
		<title>Colors &amp; Physics</title>
		<link>http://toddvanderlin.com/2009/07/colors-physics/</link>
		<comments>http://toddvanderlin.com/2009/07/colors-physics/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 15:05:54 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[adobe]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[extendscript]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[physics]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1460</guid>
		<description><![CDATA[I built a simple little app for Ryan to build piles of particles with applied physics. After creating desired grouping he could then export a vector file for composting in a illustration. I started to play around with the app and bringing it into to Illustrator, this lead me to ExtendScript. This reminded me of ...]]></description>
			<content:encoded><![CDATA[<p>I built a simple little app for Ryan to build piles of particles with applied physics. After creating desired grouping he could then export a vector file for composting in a illustration. I started to play around with the app and bringing it into to Illustrator, this lead me to <a href="http://www.adobe.com/support/downloads/detail.jsp?ftpID=3206">ExtendScript</a>. This reminded me of <a href="http://www.scriptographer.com/">scriptographer</a> awhile back but way more stable. Basically with ExtendScript you have complete control of the abode Suite. I did some simple little test with the swatch pallet. I went through every item in the document an colored it based on the size using the swatches in my pallet. This was a ton of fun especially when using <a href="http://kuler.adobe.com/">Kuler</a>. My friend <a href="http://blog.drwoohoo.com/">Drew</a> is doing a ton of amazing work with ExtendScript and <a href="http://www.openframeworks.cc/">OF</a>. He has some great tutorials on his <a href="http://blog.drwoohoo.com/">site</a>. Here are some of my outputs.<br />
<a href="http://farm3.static.flickr.com/2577/3748835447_24f3a0d615_o.jpg" class="lightview" rel="gallery[1460]" rel="lightview" title="Colors &#038; Physics :: B&#038;W Patters"><img src="http://farm3.static.flickr.com/2577/3748835447_efccd76a36.jpg" width="500" height="208" alt="Colors &amp; Physics" /></a><br />
<a href="http://farm4.static.flickr.com/3517/3749623638_d0b78f2179_o.jpg" class="lightview" rel="gallery[1460]" rel="lightview" title="Colors &#038; Physics :: Pink"><img src="http://farm4.static.flickr.com/3517/3749623638_4363f61e9d.jpg" width="500" height="208" alt="Colors &amp; Physics" /></a><br />
<a href="http://farm3.static.flickr.com/2616/3748835507_dc181b0f0b_o.jpg" class="lightview" rel="gallery[1460]" rel="lightview" title="Colors &#038; Physics :: Blue"><img src="http://farm3.static.flickr.com/2616/3748835507_e6b1458f45.jpg" width="500" height="208" alt="Colors &amp; Physics" /></a><br />
<a href="http://farm3.static.flickr.com/2574/3748835705_3a209bdc9d_o.jpg" class="lightview" rel="gallery[1460]" rel="lightview" title="Colors &#038; Physics :: Gold"><img src="http://farm3.static.flickr.com/2574/3748835705_2d3bb35a23.jpg" width="500" height="208" alt="Colors &amp; Physics" /></a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>AR Scratching</title>
		<link>http://toddvanderlin.com/ar-scratching</link>
		<comments>http://toddvanderlin.com/ar-scratching#comments</comments>
		<pubDate>Fri, 24 Apr 2009 17:22:39 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[dj]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[scratching]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1212</guid>
		<description><![CDATA[<a href="http://www.flickr.com/photos/vanderlin/3470450653/" title="AR scratching by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3633/3470450653_8d7dcf0ede.jpg" width="500" height="332" alt="AR scratching" /></a>
<a href="http://www.flickr.com/photos/vanderlin/3470451233/" title="AR scratching by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3255/3470451233_e1c991239d.jpg" width="500" height="332" alt="AR scratching" /></a>
<object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4312616&#38;server=vimeo.com&#38;show_title=0&#38;show_byline=0&#38;show_portrait=0&#38;color=ff0179&#38;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4312616&#38;server=vimeo.com&#38;show_title=0&#38;show_byline=0&#38;show_portrait=0&#38;color=ff0179&#38;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object>
I was playing around with some AR markers the other day and came up with this idea. taking just a plain old vinyl record and attaching an AR marker to the label you can track the record in 3D space. The next question was, can you scratch the record? So by figuring out the velocity of the records rotation and applying it to the payback of the audio you can scratch. There is some digital noise that needs to bee worked out, but sounds pretty good. Its still really hard to scratch, it takes some practice but is super fun. The next step is to figure out some nice triggers for different modes. I like the idea of not needing a turntable but the actual spinning of the record helps with the scratching and playback. I made a couple modes, one where the record is paused and you can just scratch through the song. The other looks for zero velocity for x time and then continues on with the song. If there is velocity you then are scratching and the audio is affected. I think that this project has some legs can't wait to play more. <a href="http://www.flickr.com/photos/vanderlin/tags/arscratching/">more photos</a>]]></description>
			<content:encoded><![CDATA[<p><object width="700" height="394"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4312616&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4312616&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="700" height="394"></embed></object></p>
<h4>Description</h4>
<p>I was playing around with some AR markers the other day and came up with this idea. taking just a plain old vinyl record and attaching an AR marker to the label you can track the record in 3D space. The next question was, can you scratch the record?</p>
<p>So by figuring out the velocity of the records rotation and applying it to the payback of the audio you can scratch. There is some digital noise that needs to bee worked out, but sounds pretty good. Its still really hard to scratch, it takes some practice but is super fun. The next step is to figure out some nice triggers for different modes. I like the idea of not needing a turntable but the actual spinning of the record helps with the scratching and playback. I made a couple modes, one where the record is paused and you can just scratch through the song. The other looks for zero velocity for x time and then continues on with the song. If there is velocity you then are scratching and the audio is affected. I think that this project has some legs can&#8217;t wait to play more.</p>
]]></content:encoded>
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		<slash:comments>56</slash:comments>
		</item>
		<item>
		<title>Delaunay Contour</title>
		<link>http://toddvanderlin.com/2009/04/delaunay-contour/</link>
		<comments>http://toddvanderlin.com/2009/04/delaunay-contour/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 14:53:52 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[contour]]></category>
		<category><![CDATA[delaunay]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1195</guid>
		<description><![CDATA[I wanted to create a shape within the contour so I used delaunay triangulation. This returned all the triangles that build up the convex hull of the points. This was great but I only wanted the triangles inside the contour. Theo gave me a really great inside polygon test which solved this. I made sure ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3452962566/" title="Delaunay Contour by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3545/3452962566_744fced583.jpg" width="500" height="375" alt="Delaunay Contour" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/3452153951/" title="Delaunay Contour by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3644/3452153951_9a853ed906.jpg" width="500" height="375" alt="Delaunay Contour" /></a><br />
I wanted to create a shape within the contour so I used <a href="http://en.wikipedia.org/wiki/Delaunay_triangulation">delaunay triangulation</a>. This returned all the triangles that build up the convex hull of the points. This was great but I only wanted the triangles inside the contour. <a href="http://muonics.net/">Theo</a> gave me a really great inside polygon test which solved this. I made sure that the center of each triangle was inside the contour. I think this will work if I create static shapes that build up the contour. <a href="http://www.thesystemis.com/">Zach</a> also had a great idea to check to see if the shape is inside the polygon. I could built a contact listener that checks to see if its inside and if so remove.  </p>
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		</item>
		<item>
		<title>Contour</title>
		<link>http://toddvanderlin.com/2009/04/contour/</link>
		<comments>http://toddvanderlin.com/2009/04/contour/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 04:29:25 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[contour]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[physics]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1192</guid>
		<description><![CDATA[I used box2d to create a shape out of the contour of the body. There are still some some bugs that I&#8217;m trying to work out. Initially the shapes were only colliding with the interior of the contour but simple reversing the points solved that. Some shapes are still being push through but I think ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3451207489/" title="Contour by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3586/3451207489_57dcba2866.jpg" width="500" height="375" alt="Contour" /></a><br />
<object width="500" height="375"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4207394&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4207394&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="375"></embed></object><br />
I used box2d to create a shape out of the contour of the body. There are still some some bugs that I&#8217;m trying to work out. Initially the shapes were only colliding with the interior of the contour but simple reversing the points solved that. Some shapes are still being push through but I think I have some ideas to solve this, maybe create fixed shapes inside the contour. Despite the somewhat slow playback of the video due to snapzpro the speed is great. More to come.</p>
]]></content:encoded>
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		<item>
		<title>Mounds</title>
		<link>http://toddvanderlin.com/2009/04/mounds/</link>
		<comments>http://toddvanderlin.com/2009/04/mounds/#comments</comments>
		<pubDate>Wed, 15 Apr 2009 00:46:40 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[mounds]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1181</guid>
		<description><![CDATA[These are mounds. They wiggle and wobble and don&#8217;t like to have things on top of them.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3443452718/" title="Mounds by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3626/3443452718_9f17df1750.jpg" width="500" height="262" alt="Mounds" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/3442634653/" title="Mounds by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3303/3442634653_a14002445c.jpg" width="500" height="262" alt="Mounds" /></a><br />
<object width="500" height="288"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=4157466&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=4157466&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="288"></embed></object><br />
These are mounds. They wiggle and wobble and don&#8217;t like to have things on top of them. </p>
]]></content:encoded>
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		<item>
		<title>iPhone Soft bodies</title>
		<link>http://toddvanderlin.com/2009/03/iphone-soft-bodies/</link>
		<comments>http://toddvanderlin.com/2009/03/iphone-soft-bodies/#comments</comments>
		<pubDate>Mon, 30 Mar 2009 01:01:33 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[iphone]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[softbodies]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1141</guid>
		<description><![CDATA[Now we have soft bodies on the iPhone.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/4055332922/" title="iPhone Softbody by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2789/4055332922_89434ed320.jpg" width="500" height="375" alt="iPhone Softbody" /></a><br />
<object width="500" height="375"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3914718&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3914718&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="375"></embed></object><br />
Now we have soft bodies on the iPhone.</p>
]]></content:encoded>
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		<item>
		<title>Soft Bodies</title>
		<link>http://toddvanderlin.com/2009/03/soft-bodies/</link>
		<comments>http://toddvanderlin.com/2009/03/soft-bodies/#comments</comments>
		<pubDate>Sun, 29 Mar 2009 18:22:37 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[particles]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[softbodies]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1136</guid>
		<description><![CDATA[Working on some soft bodies using box2d. They are working well, but sometimes will break when joints cross over. I might be able to add some more cross joints to help keep the shape. They are super fun check out the video.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3395235059/" title="SoftBodies by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3586/3395235059_7c90810256.jpg" width="500" height="281" alt="SoftBodies" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/3395231807/" title="SoftBodies by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3604/3395231807_edb858306d.jpg" width="500" height="281" alt="SoftBodies" /></a><br />
<object width="500" height="281"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=3912610&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=3912610&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ff0179&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="281"></embed></object><br />
Working on some soft bodies using box2d. They are working well, but sometimes will break when joints cross over. I might be able to add some more cross joints to help keep the shape. They are super fun check out the video.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>iPhoto Averaged</title>
		<link>http://toddvanderlin.com/2009/02/iphoto-averaged/</link>
		<comments>http://toddvanderlin.com/2009/02/iphoto-averaged/#comments</comments>
		<pubDate>Mon, 09 Feb 2009 17:35:16 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[average]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[iphoto]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[pixels]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1046</guid>
		<description><![CDATA[I&#8217;m working on a project were I load every image from my computer and average the pixels. I want to find the universal pixel and image of the computer. In my head I thought this would would be a very interesting set of colors. For instance if you were a photographer you would have a ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3267167064/" title="iPhoto Averaged by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3332/3267167064_efe73ab964_o.jpg" width="500px" alt="iPhoto Averaged" /></a><br />
I&#8217;m working on a project were I load every image from my computer and average the pixels. I want to find the universal pixel and image of the computer. In my head I thought this would would be a very interesting set of colors. For instance if you were a photographer you would have a very beautiful array of color. But is you were an accountant your color array would be bland. In my first test I average all the pixels in iPhoto and blaaa, its brown, what a bummer, nothing pretty. I have some other ideas, hope I can find something interesting.</p>
]]></content:encoded>
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		<item>
		<title>Turtle Cam</title>
		<link>http://toddvanderlin.com/2008/12/turtle-cam/</link>
		<comments>http://toddvanderlin.com/2008/12/turtle-cam/#comments</comments>
		<pubDate>Tue, 09 Dec 2008 19:43:06 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[arnold]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[r&d]]></category>
		<category><![CDATA[rockandroll]]></category>
		<category><![CDATA[thelab]]></category>
		<category><![CDATA[turtles]]></category>
		<category><![CDATA[webcam]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=575</guid>
		<description><![CDATA[In the Lab we have some awesome turtles, Rock and Roll. Ryan built a new tank for them so they can swim and be free. We need to share this with the world, so we build a web cam. Being the Lab that we are this can&#8217;t be any old web cam. So Ryan and ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3096259310/" title="Turtle Cam by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3232/3096259310_032085cc31.jpg" width="500" height="375" alt="Turtle Cam" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/3095418355/" title="Turtle Cam by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3166/3095418355_f954f79dbb.jpg" width="500" height="375" alt="Turtle Cam" /></a><br />
In the Lab we have some awesome turtles, <a href="http://photos-c.ak.fbcdn.net/photos-ak-sf2p/v200/41/60/506791959/n506791959_661778_9291.jpg" class="lightview" rel="gallery[575]">Rock and Roll</a>. Ryan built a new tank for them so they can swim and be free. We need to share this with the world, so we build a web cam. </p>
<p>Being the Lab that we are this can&#8217;t be any old web cam. So Ryan and I grabbed some motors and parts around the lab to built a completely controllable camera. Via the <a href="http://www.arduino.cc/">Arduino</a> you can pan and tilt the camera. I used <a href="http://www.apple.com/quicktime/broadcaster/">Quicktime Broadcaster</a> which was super easy and free. I had it up and running in about 5 minutes. The only hard part was getting the signal to reach the outside world from inside a corporate network. The next step is to have an interface for the motors and camera for people to control via a web browser. I will post more when we have it online. Get ready for Rock and Roll.</p>
]]></content:encoded>
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		<item>
		<title>Motion Tracking</title>
		<link>http://toddvanderlin.com/2008/09/motion-tracking/</link>
		<comments>http://toddvanderlin.com/2008/09/motion-tracking/#comments</comments>
		<pubDate>Fri, 26 Sep 2008 19:31:19 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[motiontracking]]></category>
		<category><![CDATA[OF]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[tracking]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=303</guid>
		<description><![CDATA[Working on a project were I need to track people and their movements. The setting is outside in a very uncontrolled environment (the city). I posted a question on OF to see what people think, I got a ton of great feedback. Here is a video of some initial testing. We ordered a bumble bee, ...]]></description>
			<content:encoded><![CDATA[<p>Working on a project were I need to track people and their movements. The setting is outside in a very uncontrolled environment (the city). I posted a <a href="http://www.openframeworks.cc/forum/viewtopic.php?t=1109">question</a> on OF to see what people think, I got a ton of great feedback. Here is a video of some initial testing.<br />
<object width="500" height="317"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=1799261&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=1799261&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="500" height="317"></embed></object><br />
We ordered a <a href="http://www.ptgrey.com/products/bumblebee2/index.asp">bumble bee</a>, which I think is the best solution but much harder to work with. I have some more research to do though.</p>
<p>ps: the gui is a new addon im working on download soon, or find it on the OF forum.</p>
]]></content:encoded>
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		<item>
		<title>The OF Lab</title>
		<link>http://toddvanderlin.com/2008/09/the-of-lab/</link>
		<comments>http://toddvanderlin.com/2008/09/the-of-lab/#comments</comments>
		<pubDate>Mon, 22 Sep 2008 00:56:35 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[ars electronica]]></category>
		<category><![CDATA[linz]]></category>
		<category><![CDATA[oflab]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=300</guid>
		<description><![CDATA[Well this is a late post about Ars, but its been busy since I got back. The trip was amazing, I had the best time working with everyone in the lab. Here are videos from the lab projects and more awesome photos from Ryan. I have a feeling that there will be a OF Lab ...]]></description>
			<content:encoded><![CDATA[<p>Well this is a late post about Ars, but its been busy since I got back. The trip was amazing, I had the best time working with everyone in the lab. Here are <a href="http://www.vimeo.com/oflab">videos</a> from the lab projects and more awesome <a href="http://flickr.com/photos/habbyshaw/tags/arselectronica/">photos</a> from Ryan. I have a feeling that there will be a OF Lab part 2, so get ready.<br />
<img src="http://farm4.static.flickr.com/3132/2877033754_cc19def1cc.jpg" alt="OF Lab" /><br />
<img src="http://farm4.static.flickr.com/3200/2875987813_69037aed6c.jpg" alt="OF Lab" /><br />
<img src="http://farm3.static.flickr.com/2107/2876086935_05deb22cbf.jpg" alt="OF Lab" /><br />
<img src="http://farm4.static.flickr.com/3197/2876134385_aa4540cf41.jpg" alt="OF Lab" /><br />
<img src="http://90.146.8.18/bilderclient/FE_2008_ArsFoyer2022_133_p.jpg" alt="OF LAB TALK" width="500px"/></p>
]]></content:encoded>
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		<item>
		<title>Get ready for Ars Electronica</title>
		<link>http://toddvanderlin.com/2008/08/get-ready-for-ars-electronica/</link>
		<comments>http://toddvanderlin.com/2008/08/get-ready-for-ars-electronica/#comments</comments>
		<pubDate>Sat, 30 Aug 2008 17:11:21 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[ars]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[Austria]]></category>
		<category><![CDATA[OF]]></category>
		<category><![CDATA[oflab]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[trip]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=297</guid>
		<description><![CDATA[Getting ready to head out for Ars Electronica in Austria. OpenFrameworks is building a lab for the entire event and I&#8217;m going to be a part of it. Ryan and I are heading out this weekend, get ready for the madness. Check out some of the videos so far. See you soon in Austria. About ...]]></description>
			<content:encoded><![CDATA[<p><img src='http://images.vimeo.com/11/29/86/112986190/112986190_300.jpg' alt='OF LAB' class='alignleft' width="100px" style="padding-right:5px;"/><br />
Getting ready to head out for <a href="http://www.aec.at/en/festival2008/">Ars Electronica</a> in Austria. <a href="http://www.openframeworks.cc/">OpenFrameworks</a> is building a lab for the entire event and I&#8217;m going to be a part of it. Ryan and I are heading out this weekend, get ready for the madness. Check out some of the videos so far. See you soon in Austria.</p>
<p><a href="http://www.aec.at/en/festival2008/program/project.asp?iProjectID=14447">About OF Lab</a><br />
<a href="http://vimeo.com/user706608">Vimeo Feed</a><br />
<a href="http://ars.oflab.cc/photos/">Photo Feed</a></p>
<p>more to come :) </p>
]]></content:encoded>
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		<title>Cognitive Resonance</title>
		<link>http://toddvanderlin.com/2008/08/cognitive-resonance/</link>
		<comments>http://toddvanderlin.com/2008/08/cognitive-resonance/#comments</comments>
		<pubDate>Tue, 05 Aug 2008 04:06:54 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[monkeytown]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=296</guid>
		<description><![CDATA[My good friend Josh Goldberg organized a great event this weekend. The name of the night was Cognitive Resonance, the venue was Monkey Town in Brooklyn. I performed with Dave Della Costa, he built his sound live using SuperCollider and I built and application coded with openFrameworks. The app load a series of type images ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/2734636104/" title="smallLock by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3183/2734636104_35e1fc5528.jpg" width="500" height="313" alt="smallLock" /></a><br />
My good friend Josh Goldberg organized a great event this weekend. The name of the night was Cognitive Resonance, the venue was <a href="http://www.monkeytownhq.com/">Monkey Town</a> in Brooklyn. I performed with <a href="http://dubitable.com/blog">Dave Della Costa</a>, he built his sound live using <a href="http://www.audiosynth.com/">SuperCollider</a> and I built and application coded with <a href="http://www.openframeworks.cc/">openFrameworks</a>.</p>
<p>The app load a series of type images that I created. They are analyzed in realtime in order to fide the whole words and then each individual letter. I created many particle system that react to the each letter. I hope to work on the piece some more and do more of these events. Thanks Josh for getting this together, next stop Boston.<br />
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Q6M<br />
<a href="http://www.flickr.com/photos/vanderlin/2734314968/" title="Type by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3113/2734314968_7c462a5262.jpg" width="500" height="313" alt="Type" /></a><br />
0J4I<br />
<a href="http://www.flickr.com/photos/vanderlin/2734308356/" title="Type by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3019/2734308356_eef771d1b5.jpg" width="500" height="313" alt="Type" /></a><br />
907<br />
<a href="http://www.flickr.com/photos/vanderlin/2733483267/" title="Type by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3051/2733483267_189d76cda9.jpg" width="500" height="313" alt="Type" /></a><br />
HG8<br />
<a href="http://www.flickr.com/photos/vanderlin/2733476473/" title="Type by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3020/2733476473_7926eef7a3.jpg" width="500" height="313" alt="Type" /></a></p>
<p>see all photos <a href="http://www.flickr.com/photos/vanderlin/tags/type/">here</a></p>
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		<title>Kids &amp; Interaction</title>
		<link>http://toddvanderlin.com/2008/04/kids-interaction/</link>
		<comments>http://toddvanderlin.com/2008/04/kids-interaction/#comments</comments>
		<pubDate>Sat, 26 Apr 2008 16:55:24 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[kids]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[user testing]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/04/26/kids-interaction/</guid>
		<description><![CDATA[We had some kids come in today, they got to see what we do and try out some of the toys. You can learn a ton watching kids interact with this table. It was amazing watching them learn how to use the table with no explanation. They would teach each other as they figured out ...]]></description>
			<content:encoded><![CDATA[<p>We had some kids come in today, they got to see what we do and try out some of the toys. You can learn a ton watching kids interact with this table. It was amazing watching them learn how to use the table with no explanation. They would teach each other as they figured out new features. I have a ton of new ideas to take from this.<br />
<a href="http://www.flickr.com/photos/vanderlin/2442707253/" title="Kids and Multitouch Table by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2090/2442707253_861e7980be.jpg" width="500" height="375" alt="Kids and Multitouch Table" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/2443533726/" title="Kids and Face Tracking by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3197/2443533726_b7593e1196_b.jpg" width="500" height="533" alt="Kids and Face Tracking" /></a></p>
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		<title>Some particle experiments</title>
		<link>http://toddvanderlin.com/2008/04/some-particle-experiments/</link>
		<comments>http://toddvanderlin.com/2008/04/some-particle-experiments/#comments</comments>
		<pubDate>Wed, 23 Apr 2008 18:11:42 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[particels]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/04/23/some-particle-experiments/</guid>
		<description><![CDATA[check out the HD ones here &#038; here. online pharmacycialislevitrasomaviagra]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="500" height="281" data="http://www.vimeo.com/moogaloop.swf?clip_id=918193&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=918193&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object><br />
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check out the HD ones <a href="http://www.vimeo.com/932411">here</a> &#038; <a href="http://www.vimeo.com/918193">here</a>.<br />
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		<title>OF RFID</title>
		<link>http://toddvanderlin.com/2008/04/of-rfid/</link>
		<comments>http://toddvanderlin.com/2008/04/of-rfid/#comments</comments>
		<pubDate>Tue, 15 Apr 2008 03:26:32 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[OF]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[RFID]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/04/14/of-rfid/</guid>
		<description><![CDATA[I hooked up a RFID reader to OpenFrameworks today. It works amazingly, can&#8217;t wait to get something together. We have some ideas!]]></description>
			<content:encoded><![CDATA[<p>I hooked up a RFID reader to OpenFrameworks today. It works amazingly, can&#8217;t wait to get something together. We have some ideas!<br />
<a href="http://www.flickr.com/photos/vanderlin/2415470286/" title="OF RFID by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3134/2415470286_47e45191f8.jpg" width="500" height="375" alt="OF RFID" /></a><br />
<object type="application/x-shockwave-flash" width="500" height="377" data="http://www.vimeo.com/moogaloop.swf?clip_id=899956&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=899956&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object></p>
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		<item>
		<title>Reel</title>
		<link>http://toddvanderlin.com/2008/04/reel/</link>
		<comments>http://toddvanderlin.com/2008/04/reel/#comments</comments>
		<pubDate>Tue, 08 Apr 2008 22:54:25 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[installation]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[thelab]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/04/08/reel/</guid>
		<description><![CDATA[Posted a reel of some current work check it out.]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="500" height="377" data="http://www.vimeo.com/moogaloop.swf?clip_id=876288&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=876288&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object><br />
Posted a reel of some current work check it out.</p>
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		<title>Flow</title>
		<link>http://toddvanderlin.com/2008/04/flow/</link>
		<comments>http://toddvanderlin.com/2008/04/flow/#comments</comments>
		<pubDate>Wed, 02 Apr 2008 21:12:21 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[AI]]></category>
		<category><![CDATA[artificial intelligence]]></category>
		<category><![CDATA[boids]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/04/02/flow/</guid>
		<description><![CDATA[This is a rough example of flocking and obstacle avoidance. The creatures will ovoid the contours of any shape that is on the table. They also follow the rules of flocking separation, alignment, cohesion. Read more about Boids here.]]></description>
			<content:encoded><![CDATA[<p>This is a rough example of flocking and obstacle avoidance. The creatures will ovoid the contours of any shape that is on the table. They also follow the rules of flocking separation, alignment, cohesion. Read more about <a href="http://en.wikipedia.org/wiki/Boids">Boids here</a>.<br />
<a href="http://www.flickr.com/photos/vanderlin/2382966453/" title="Flocking by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2004/2382966453_da1a75e9ca.jpg" width="500" height="375" alt="Flocking" /></a><br />
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		<title>MultiTouch Calibration</title>
		<link>http://toddvanderlin.com/2008/03/multitouch-calibration/</link>
		<comments>http://toddvanderlin.com/2008/03/multitouch-calibration/#comments</comments>
		<pubDate>Wed, 19 Mar 2008 21:25:23 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[calibration]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/03/19/multitouch-calibration/</guid>
		<description><![CDATA[I want to get some feedback on how to do a proper and simple calabration for a multitouch system. I am going to try and walk you through the process and construction of the table. Here is the main setup for the table. For the most part the table is working check out latest video. ...]]></description>
			<content:encoded><![CDATA[<p>I want to get some feedback on how to do a proper and simple calabration for a multitouch system. I am going to try and walk you through the process and construction of the table. <a href="http://flickr.com/photos/vanderlin/2345597277/in/photostream/">Here</a> is the main setup for the table. For the most part the table is working check out latest <a href="http://www.vimeo.com/775097">video</a>. The blobs are showing up and somewhat consistent. Better adjustment of IR would fix this.<br />
<a href="http://www.flickr.com/photos/vanderlin/2345597277/" title="Multitouch Main Setup by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2080/2345597277_fafa47f68b.jpg" width="500" height="385" alt="Multitouch Main Setup" /></a><br />
This is what the <a href="http://flickr.com/photos/vanderlin/2345597291/in/photostream/">projection</a> looks like. The throw of the projection is much larger than the table top. This is where the problem I think starts. I need to align the physical touch points to the projected touch points.<br />
<a href="http://www.flickr.com/photos/vanderlin/2345597291/" title="Multitouch Projection Throw by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2261/2345597291_6124485f18.jpg" width="500" height="464" alt="Multitouch Projection Throw" /></a><br />
To get the correct image to track I perform a warping technique. I drag the four points of a quad to the four corners of the table. This creates a 640 x 480 warped image where pixel 0,0 is the top left hand corner. I think that this works well and does the job for the most part. It is on the other hand the most processor intensive part of the application. The distortion of the image is not terrible. I have tried <a href="http://stefanix.net/">Stefanix&#8217;s</a> checkerboard calibration but do not completely understand how it applies other than compensate for wide angle distortion in the camera.<br />
<a href="http://www.flickr.com/photos/vanderlin/2346277526/" title="Camera Warping by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3075/2346277526_9f0cd64b84.jpg" width="500" height="388" alt="Camera Warping" /></a><br />
More info in photo <a href="http://flickr.com/photos/vanderlin/2346277526/in/photostream/">notes</a> </p>
<p>So now that we have a corrected image to track I need to match the projection to the tabletop. We do a very simalar calibration, this does not feel correct but works. You drag the four points of a quad  warping the openGL world to the table. This for the most part works but the distortion of the GL world is weird. There must be a better way to do this.<br />
<a href="http://www.flickr.com/photos/vanderlin/2345463207/" title="OpenGL Warp by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3037/2345463207_4bdbd9160e.jpg" width="500" height="376" alt="OpenGL Warp" /></a></p>
<p>I have been looking into all the techniques done by other systems like TouchLib and Reactivision. Most are a four point or many point touch calibration system. I have not completely figured this out, this is where I ask for help. What is the best way to do this calibration and setup?</p>
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		<title>Multi-Touch Photos</title>
		<link>http://toddvanderlin.com/2008/03/multi-touch-photos/</link>
		<comments>http://toddvanderlin.com/2008/03/multi-touch-photos/#comments</comments>
		<pubDate>Tue, 11 Mar 2008 16:32:32 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[computer vision]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[oepncv]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/03/11/multi-touch-photos/</guid>
		<description><![CDATA[Here is a new video of the Touch Table. We are working on a classic multi-touch photo appm, there are bugs but we are working them out. We have a set of photos growing here. Thanks to Ryan Habbyshaw and The OF Team.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/2325320959/" title="MultiTouch Photos by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3234/2325320959_883b722215.jpg" width="500" height="375" alt="MultiTouch Photos" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/2325305269/" title="MultiTouch Photos by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3165/2325305269_41a4d1e751.jpg" width="500" height="375" alt="MultiTouch Photos" /></a><br />
<object type="application/x-shockwave-flash" width="500" height="377" data="http://www.vimeo.com/moogaloop.swf?clip_id=775097&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=775097&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object><br />
Here is a new video of the Touch Table. We are working on a classic multi-touch photo appm, there are bugs but we are working them out. We have a set of photos growing <a href="http://flickr.com/photos/vanderlin/sets/72157604090747644/">here</a>. </p>
<p>Thanks to <a href="http://www.habbyshaw.com/">Ryan Habbyshaw</a> and The <a href="http://www.openframeworks.cc/f">OF</a> Team.</p>
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		<title>Smart Surface Beta</title>
		<link>http://toddvanderlin.com/2008/03/smart-surface-beta/</link>
		<comments>http://toddvanderlin.com/2008/03/smart-surface-beta/#comments</comments>
		<pubDate>Tue, 04 Mar 2008 03:23:17 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[smart surface]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/03/03/smart-surface-beta/</guid>
		<description><![CDATA[We got a solid test up and running today. There are defiantly bugs in alignment and calibration but its working. I&#8217;m going to get some code up soon for sharing, pumped its working. Check out the video.]]></description>
			<content:encoded><![CDATA[<p>We got a solid test up and running today. There are defiantly bugs in alignment and calibration but its working. I&#8217;m going to get some code up soon for sharing, pumped its working. Check out the video.<br />
<a href="http://www.flickr.com/photos/vanderlin/2309424310/" title="Smart Surface Beta by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3137/2309424310_a35dd945fd.jpg" width="500" height="375" alt="Smart Surface Beta" /><br />
<object type="application/x-shockwave-flash" width="500" height="377" data="http://www.vimeo.com/moogaloop.swf?clip_id=751245&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=751245&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object></a></p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2008/03/smart-surface-beta/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
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		<item>
		<title>Sick Eye Tracking</title>
		<link>http://toddvanderlin.com/2008/02/sick-eye-tracking/</link>
		<comments>http://toddvanderlin.com/2008/02/sick-eye-tracking/#comments</comments>
		<pubDate>Thu, 21 Feb 2008 22:48:16 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[eyetracking]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/02/21/sick-eye-tracking/</guid>
		<description><![CDATA[Using OpenCV and OpenFrameworks we now have sick eye tracking.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/2282752792/" title="Eye Tracking by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3026/2282752792_458bf0a981_o.png" width="318" height="243" alt="Eye Tracking" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/2285801489/" title="Hot ass sunglass tracking by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3145/2285801489_49bf66d7f2_o.png" width="322" height="241" alt="Hot ass sunglass tracking" /></a><br />
<object type="application/x-shockwave-flash" width="500" height="375" data="http://www.vimeo.com/moogaloop.swf?clip_id=724659&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=724659&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object><br />
Using OpenCV and OpenFrameworks we now have sick eye tracking.  </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2008/02/sick-eye-tracking/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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		<item>
		<title>Multitouch</title>
		<link>http://toddvanderlin.com/2008/02/multitouch-2/</link>
		<comments>http://toddvanderlin.com/2008/02/multitouch-2/#comments</comments>
		<pubDate>Thu, 14 Feb 2008 22:15:05 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[multitouch]]></category>
		<category><![CDATA[opencv]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[prototype]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/02/14/multitouch-2/</guid>
		<description><![CDATA[Video of the multitouch prototype. You can touch and push particles around.]]></description>
			<content:encoded><![CDATA[<p>Video of the multitouch prototype. You can touch and push particles around.<br />
<object type="application/x-shockwave-flash" width="500" height="377" data="http://www.vimeo.com/moogaloop.swf?clip_id=691601&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF"><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=691601&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=00ADEF" /></object></p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2008/02/multitouch-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>New Drawing Machine</title>
		<link>http://toddvanderlin.com/2008/01/new-drawing-machine/</link>
		<comments>http://toddvanderlin.com/2008/01/new-drawing-machine/#comments</comments>
		<pubDate>Thu, 17 Jan 2008 01:12:17 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/01/16/new-drawing-machine/</guid>
		<description><![CDATA[Built a new Drawing Machine at work. This one is long, about 13 feet long. Made some adjustments to the source code. The motors are a some-what smarter. I&#8217;m still using brush motors and not stepper motors. If I get some time I&#8217;m going to work on portraits.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/2198780468/" title="Long Drawing Machine by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2140/2198780468_9e2d7e0263.jpg" width="500" height="375" alt="Long Drawing Machine" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/2197991871/" title="Holder by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2246/2197991871_60e5f5c09d.jpg" width="500" height="375" alt="Holder" /></a><br />
Built a new Drawing Machine at work. This one is long, about 13 feet long. Made some adjustments to the source code. The motors are a some-what smarter. I&#8217;m still using brush motors and not stepper motors. If I get some time I&#8217;m going to work on portraits. </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2008/01/new-drawing-machine/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Baby Ruth</title>
		<link>http://toddvanderlin.com/2008/01/baby-ruth/</link>
		<comments>http://toddvanderlin.com/2008/01/baby-ruth/#comments</comments>
		<pubDate>Thu, 17 Jan 2008 00:40:10 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[technology]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2008/01/16/baby-ruth/</guid>
		<description><![CDATA[Working on face detection using openCV. We all want to be Sloth. &#8220;Hey you guys&#8221;.]]></description>
			<content:encoded><![CDATA[<p><object type="application/x-shockwave-flash" width="500" height="377" data="http://www.vimeo.com/moogaloop.swf?clip_id=613820&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color="><param name="quality" value="best" /><param name="allowfullscreen" value="true" /><param name="scale" value="showAll" /><param name="movie" value="http://www.vimeo.com/moogaloop.swf?clip_id=613820&amp;server=www.vimeo.com&amp;fullscreen=1&amp;show_title=1&amp;show_byline=1&amp;show_portrait=0&amp;color=" /></object><br />
Working on face detection using openCV. We all want to be Sloth. &#8220;Hey you guys&#8221;.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Processing Bug</title>
		<link>http://toddvanderlin.com/2007/10/processing-bug/</link>
		<comments>http://toddvanderlin.com/2007/10/processing-bug/#comments</comments>
		<pubDate>Fri, 26 Oct 2007 22:37:01 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[blending]]></category>
		<category><![CDATA[bug]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[processing]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2007/10/26/processing-bug/</guid>
		<description><![CDATA[Alpha bug in processing not sure how to fix it. As the images rotate in 3D space the bounding border is shown. update: Fixed, well turned on depthTesting. This works but you loose track of depths.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/1765203027/" title="Photo Sharing"><img src="http://farm3.static.flickr.com/2049/1765203027_de26d7124d.jpg" width="500" height="282" alt="Processing Bug" /></a><br />
Alpha bug in processing not sure how to fix it. As the images rotate in 3D space the bounding border is shown. </p>
<p>update: Fixed, well turned on depthTesting. This works but you loose track of depths. </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2007/10/processing-bug/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>RGB</title>
		<link>http://toddvanderlin.com/2007/03/rgb/</link>
		<comments>http://toddvanderlin.com/2007/03/rgb/#comments</comments>
		<pubDate>Fri, 23 Mar 2007 00:25:24 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[blue]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[red]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2007/03/22/rgb/</guid>
		<description><![CDATA[some renderings from the project idea039 (time-lapse art). New features and content. More to come.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/430838797/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/177/430838797_a2fb894f77.jpg" width="500" height="281" alt="Red" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/430838024/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/177/430838024_d3368eaf8c.jpg" width="500" height="281" alt="Green" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/430839632/" title="Photo Sharing"><img src="http://farm1.static.flickr.com/188/430839632_eb16e80cd0.jpg" width="500" height="281" alt="Blue" /></a><br />
some renderings from the project <a href="http://www.toddvanderlin.com/projects/idea039/">idea039</a> (time-lapse art). New features and content. More to come.</p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2007/03/rgb/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>Idea039 Post</title>
		<link>http://toddvanderlin.com/2006/11/idea039-post/</link>
		<comments>http://toddvanderlin.com/2006/11/idea039-post/#comments</comments>
		<pubDate>Sun, 12 Nov 2006 20:19:57 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[funny]]></category>
		<category><![CDATA[idea039]]></category>
		<category><![CDATA[nude]]></category>
		<category><![CDATA[tile]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2006/11/12/idea039-post/</guid>
		<description><![CDATA[Love this post, funny as hell. View large. View Project]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photo_zoom.gne?id=295645444&#038;size=m"><img src="http://static.flickr.com/106/295645444_f0ebdbbe70.jpg" alt="IDEA039" /></a><br />
Love this post, funny as hell. <a href="http://www.flickr.com/photo_zoom.gne?id=295645444&#038;size=o">View large.</a><br />
<a href="http://www.toddvanderlin.com/projects/idea039/">View Project</a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Run</title>
		<link>http://toddvanderlin.com/2006/09/mess/</link>
		<comments>http://toddvanderlin.com/2006/09/mess/#comments</comments>
		<pubDate>Wed, 06 Sep 2006 03:31:42 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[code]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[genertive]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/2006/09/05/mess/</guid>
		<description><![CDATA[Runtime 3min]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/235659084/" title="Photo Sharing"><img src="http://static.flickr.com/80/235659084_b612f1ee51.jpg" width="500" height="291" alt="Mess" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/235602816/" title="Photo Sharing"><img src="http://static.flickr.com/89/235602816_77f3b4a63e.jpg" width="500" height="198" alt="mess3.jpg" /></a><br />
Runtime 3min</p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2006/09/mess/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>City Paths</title>
		<link>http://toddvanderlin.com/2006/05/city-paths/</link>
		<comments>http://toddvanderlin.com/2006/05/city-paths/#comments</comments>
		<pubDate>Mon, 15 May 2006 02:44:19 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[city paths]]></category>
		<category><![CDATA[computervision]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[green]]></category>
		<category><![CDATA[nyc]]></category>
		<category><![CDATA[project]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=174</guid>
		<description><![CDATA[Just launched a project I did this semester, City Paths. In a way it is a redesign for the project I did last semester Presence. The application works with live or recorded video data. This makes the concept come across much better, and there is much more feedback. Take a look.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.toddvanderlin.com/projects/citypaths/"><img src="http://www.toddvanderlin.com/projects/citypaths/content/main/photo_1.jpg" alt="city paths" /></a><br />
Just launched a project I did this semester, <a href="http://www.toddvanderlin.com/projects/citypaths/">City Paths</a>. In a way it is a redesign for the project I did last semester <a href="http://www.toddvanderlin.com/projects/presence/">Presence</a>. The application works with live or recorded video data. This makes the concept come across much better, and there is much more feedback. Take a <a href="http://www.toddvanderlin.com/projects/citypaths/">look</a>. </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2006/05/city-paths/feed/</wfw:commentRss>
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		<item>
		<title>99&amp;9</title>
		<link>http://toddvanderlin.com/2006/05/999/</link>
		<comments>http://toddvanderlin.com/2006/05/999/#comments</comments>
		<pubDate>Sat, 13 May 2006 22:23:11 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[graffiti]]></category>
		<category><![CDATA[nyc]]></category>
		<category><![CDATA[street art]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=176</guid>
		<description><![CDATA[99&#038;9 is a documentation project for the 99 yeas of Communications Design and the 9 yeas of Design and Technology at Parsons. I set up several cameras around the area all running my Degree Time Lapse program. This project was a blast, the piece came out beautiful. Go and have a look (2 West 13st), ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.toddvanderlin.com/projects/99and9/"><img src="http://static.flickr.com/50/142594662_099f745dd4.jpg" width="500" height="375" alt="99&#038;9" /></a><br />
<a href="http://www.toddvanderlin.com/projects/99and9/">99&#038;9</a> is a documentation project for the 99 yeas of Communications Design and the 9 yeas of Design and Technology at Parsons. I set up several cameras around the area all running my Degree Time Lapse program. This project was a blast, the piece came out beautiful. Go and have a look (2 West 13st), while its still up.  </p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2006/05/999/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<item>
		<title>BitmapData Tutorial</title>
		<link>http://toddvanderlin.com/2006/05/bitmapdata-tutorial/</link>
		<comments>http://toddvanderlin.com/2006/05/bitmapdata-tutorial/#comments</comments>
		<pubDate>Tue, 02 May 2006 16:51:41 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[news]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[bitmapdata]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[pixels]]></category>
		<category><![CDATA[tutorial]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=173</guid>
		<description><![CDATA[I put together a tutorial for class and figured I would share it with everyone. This is a very simple lesson on how to accesses the bitmapData Class in Flash 8. The end result is a pixel stretch with a live video feed. Link]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.toddvanderlin.com/projects/bitmapData/files/blog.jpg" alt="Camera" /><br />
I put together a <a href="http://www.toddvanderlin.com/projects_content/bitmapData/">tutorial</a> for class and figured I would share it with everyone. This is a very simple lesson on how to accesses the bitmapData Class in <a href="http://www.adobe.com/products/flash/flashpro/" target="_blank">Flash 8</a>. The end result is a pixel stretch with a live video feed. </p>
<p><a href="http://www.toddvanderlin.com/projects_content/bitmapData/">Link</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>180° Time Lapse</title>
		<link>http://toddvanderlin.com/2006/04/180%c2%ba-time-lapse/</link>
		<comments>http://toddvanderlin.com/2006/04/180%c2%ba-time-lapse/#comments</comments>
		<pubDate>Fri, 28 Apr 2006 08:05:02 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[5thave]]></category>
		<category><![CDATA[degree]]></category>
		<category><![CDATA[nyc]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[timelapse]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=172</guid>
		<description><![CDATA[This is the first attempt on a project I&#8217;m working on Degree Time Lapse. The footage was done with an iSight, so the video quality is not the best. I will have a project page up shortly. The video is about 5 hours in one minute. 
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</object> This is a ...]]></description>
			<content:encoded><![CDATA[<p>This is the first attempt on a project I&#8217;m working on <em>Degree Time Lapse</em>. The footage was done with an iSight, so the video quality is not the best. I will have a project page up shortly. The video is about 5 hours in one minute.<br />

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This is a rig for a camera to capture 180° over a period of time.<br />
<a href="http://www.flickr.com/photos/vanderlin/136299544/" title="Photo Sharing"><img src="http://static.flickr.com/46/136299544_5eb0050e27.jpg" width="500" height="375" alt="180?Ç¬? Time Lapse" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://toddvanderlin.com/2006/04/180%c2%ba-time-lapse/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>IDEA:039 (Interactive Paper)</title>
		<link>http://toddvanderlin.com/2006/03/idea039-interactive-paper/</link>
		<comments>http://toddvanderlin.com/2006/03/idea039-interactive-paper/#comments</comments>
		<pubDate>Mon, 27 Mar 2006 00:48:04 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[work]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[idea039]]></category>
		<category><![CDATA[interactive paper]]></category>
		<category><![CDATA[paper]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=166</guid>
		<description><![CDATA[This a project that I have been working on for awhile now. Finally over vacation I made some good headway. Here it is, go make some &#8220;Paper&#8221; and see how creative you are. Update: Project makes it to PixelMakers Concept: IDEA:039 (Interactive Paper) is a collaborative art project. Through interaction with a camera the artist ...]]></description>
			<content:encoded><![CDATA[<p>This a project that I have been working on for awhile now. Finally over vacation I made some good headway. <a href="http://www.toddvanderlin.com/projects/idea039/">Here</a> it is,  go make some &#8220;Paper&#8221; and see how creative you are. </p>
<p>Update:<br />
Project makes it to <a href="http://www.pixelmakers.net/" target="_blank">PixelMakers</a></p>
<p>Concept:<br />
<a href="http://www.toddvanderlin.com/projects/idea039/">IDEA:039 (Interactive Paper)</a> is a collaborative art project. Through interaction with a camera the artist composes a designs in time lapse. The results are then uploaded to <a href="http://www.flickr.com/photos/idea039/">Flickr</a>, creating a growing &#8220;piece of paper&#8221;.<br />
<a href="http://www.flickr.com/photos/idea039/118487187/" title="Photo Sharing"><img src="http://static.flickr.com/39/118487187_be182686e1.jpg" width="500" height="285" alt="207.96.47.130" /></a><br />
<a href="http://www.flickr.com/photos/idea039/116663034/" title="Photo Sharing"><img src="http://static.flickr.com/49/116663034_62507d32c6.jpg" width="500" height="331" alt="Hello" /></a><br />
<small>Keep in mind this is new technology. Updates will arrive as the software develops. Uploading take some time, be patient. Hopefully Flash 8.5 and AS3 will fix this problem. </small> </p>
<p>Links:<br />
<a href="http://www.toddvanderlin.com/projects/idea039/">Project Page</a><br />
<a href="http://www.flickr.com/photos/idea039/">IDEA:039 @ Flickr</a></p>
]]></content:encoded>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Mobile Game Mosh</title>
		<link>http://toddvanderlin.com/2006/03/mobile-game-mosh/</link>
		<comments>http://toddvanderlin.com/2006/03/mobile-game-mosh/#comments</comments>
		<pubDate>Tue, 14 Mar 2006 04:45:39 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[gamemosh]]></category>
		<category><![CDATA[moblie]]></category>
		<category><![CDATA[multiuser]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=163</guid>
		<description><![CDATA[The Mobile Game Mosh was at Parsons this weekend. The competition was to make a multi-player or single player game for a mobile phone in 24 hours. We chose to make the multi-player game of course. After not sleeping a wink and running into crazy coding bugs, we came out with a awesome game. We ...]]></description>
			<content:encoded><![CDATA[<p>The <a href="http://dt.parsons.edu/mobilegamemosh/" target="_blank">Mobile Game Mosh</a> was at Parsons this weekend. The competition was to make a multi-player or single player game for a mobile phone in 24 hours. We chose to make the multi-player game of course. After not sleeping a wink and running into crazy coding bugs, we came out with a awesome game. We won honorable mention for best concept and for best sound.<br />
<a href="http://www.flickr.com/photos/vanderlin/112283751/" title="Photo Sharing"><img src="http://static.flickr.com/56/112283751_54b2c626f5.jpg" width="500" height="375" alt="We Won" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/112277174/" title="Photo Sharing"><img src="http://static.flickr.com/54/112277174_2546ec7ea9.jpg" width="500" height="375" alt="Im going crazy" /></a><br />
<small>8am Still Coding&#8230;</small></p>
<p><strong>Here is are game concept:</strong><br />
Gym Jungle is a multi-player mobile game played in conjunction with a large-scale, public digital gamespace. Players navigate to the top of a school gym ropes course on the larger screen by catching directional cues from dodge balls launched across each player&#8217;s handset.</p>
<p><strong>Instructions given to player:</strong><br />
Catch the balls to plan your path. Three catches updates your location. Find the trophies for bonus points and reach the goal within your allotted (for example, 15) moves. </p>
<p><strong>Additional gameplay information:</strong><br />
Before sending a command to the larger gameboard, the handset stores up a queue of three moves to perform in sequence. Players must catch the moves on their handset via the mini dodge ball game that then govern advantageous positioning/advancement on the large gameboard. Players must reach the top of the gameboard in a certain number of moves to receive points for that trial and are encouraged to pick up trophies along the way. Upon successful completion of a trial, the player is placed at the bottom of the map again, but the interaction on the handset increases in difficulty, i.e. the dodge balls fly faster and the number of allotted moves is decreased. Players compete against one another for points based on number of trials completed and trophies collected. The map remains static, so players may leave or enter the game at any time, competing most closely with those who joined the game within the same timeframe.</p>
<p><small>Game on mobile phone</small><br />
<img src="/cms/images/misc/screengamemosh.jpg" alt="GAME MOSH" /><br />
<small>Game on large screen</small><br />
<a href="http://www.flickr.com/photos/vanderlin/112292906/" title="Photo Sharing"><img src="http://static.flickr.com/40/112292906_1d3dae03a1.jpg" width="500" height="375" alt="The Game" /></a></p>
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		<slash:comments>7</slash:comments>
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		<item>
		<title>Hack Baby 2</title>
		<link>http://toddvanderlin.com/2006/03/hack-baby-2/</link>
		<comments>http://toddvanderlin.com/2006/03/hack-baby-2/#comments</comments>
		<pubDate>Thu, 09 Mar 2006 16:01:01 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[baby]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[hackbaby]]></category>
		<category><![CDATA[led]]></category>
		<category><![CDATA[physical computing]]></category>
		<category><![CDATA[sound]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=160</guid>
		<description><![CDATA[The baby came back for round two. With strobing red eyes and audio outs in the rear; this baby is hacked. 
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</object> Take a look at the making of Hack Baby. More photos can be seen on Flickr. There are description and notes to hep describe the process. I also ...]]></description>
			<content:encoded><![CDATA[<p>The baby came back for round two. With strobing red eyes and audio outs in the rear; this baby is hacked.<br />

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Take a look at the making of Hack Baby. More photos can be seen on <a href="http://flickr.com/photos/vanderlin/sets/72057594078441790/" target="_blank">Flickr</a>. There are description and notes to hep describe the process. I also did a recording of Hack Baby using the audio out in the rear into GarageBand. </p>
<p><strong>Parts List:</strong><br />
2 Jumbo red LEDS<br />
2 100k Potentiometers<br />
Fancy Knobs or Dials<br />
3 Small push buttons<br />
Various Resistors <small>(used to create pitch bend)</small><br />
Various Capacitors <small>(used to create pitch bend)</small><br />
Wire<br />
Solder</p>
<p><strong>Links:</strong><br />
<a href="http://flickr.com/photos/vanderlin/sets/72057594078441790/" target="_blank">Flick Page</a><br />
Hack Baby Video <small>* exporting now</small><br />
<a href="http://www.toddvanderlin.com/projects/hackbaby/audio/HackBaby2.mp3" target="_blank">Hack Baby Audio</a></p>
<p>Flickr Photos<br />
<a href="http://www.flickr.com/photos/vanderlin/110113504/" title="Photo Sharing"><img src="http://static.flickr.com/56/110113504_662651513d.jpg" width="500" height="375" alt="Hello" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113643/" title="Photo Sharing"><img src="http://static.flickr.com/50/110113643_ff9d23bf08.jpg" width="500" height="375" alt="New Eyes" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113334/" title="Photo Sharing"><img src="http://static.flickr.com/50/110113334_959acf7f01.jpg" width="500" height="375" alt="Lava Eyes" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113388/" title="Photo Sharing"><img src="http://static.flickr.com/43/110113388_e7000225c9.jpg" width="500" height="375" alt="Devil" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113067/" title="Photo Sharing"><img src="http://static.flickr.com/38/110113067_c9e49114a5.jpg" width="500" height="375" alt="Buttons" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113003/" title="Photo Sharing"><img src="http://static.flickr.com/53/110113003_1420945b17.jpg" width="500" height="375" alt="Ass Jack" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/110113547/" title="Photo Sharing"><img src="http://static.flickr.com/41/110113547_b30cf390bc.jpg" width="500" height="333" alt="Work Space" /></a></p>
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		<slash:comments>4</slash:comments>
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		<item>
		<title>Me the Balloon</title>
		<link>http://toddvanderlin.com/2006/02/me-the-balloon/</link>
		<comments>http://toddvanderlin.com/2006/02/me-the-balloon/#comments</comments>
		<pubDate>Fri, 24 Feb 2006 14:37:08 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[b&W]]></category>
		<category><![CDATA[balloon]]></category>
		<category><![CDATA[nyc]]></category>
		<category><![CDATA[red]]></category>
		<category><![CDATA[redballoon]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=151</guid>
		<description><![CDATA[The idea was to make a :30 film about yourself. I guess I choose to use a red balloon. The balloon is a metaphor for my travels and routine through the city. I am following the system but observing my surrounds like a balloon. The statement at the end is to make you think just ...]]></description>
			<content:encoded><![CDATA[<div id="left">
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</div>
<p><a href="http://www.flickr.com/photos/vanderlin/103638511/" title="Photo Sharing"><img src="http://static.flickr.com/34/103638511_b5560b7655.jpg" width="500" height="375" alt="Subway" /></a><br />
The idea was to make a :30 film about yourself. I guess I choose to use a red balloon. The balloon is a metaphor for my travels and routine through the city. I am following the system but observing my surrounds like a balloon. The statement at the end is to make you think just a little more and question your everyday routine. </p>
<p><a href="http://www.flickr.com/photos/vanderlin/sets/72057594069362440/">Flickr Set</a><br />
<small>Inspired by &#8220;The Red Balloon</small></p>
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		<slash:comments>1</slash:comments>
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		<item>
		<title>Baby goes BoingBoing</title>
		<link>http://toddvanderlin.com/2006/02/boingboing/</link>
		<comments>http://toddvanderlin.com/2006/02/boingboing/#comments</comments>
		<pubDate>Tue, 14 Feb 2006 19:26:26 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[baby]]></category>
		<category><![CDATA[babyhack]]></category>
		<category><![CDATA[boingboing]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hack]]></category>
		<category><![CDATA[led]]></category>
		<category><![CDATA[make]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=146</guid>
		<description><![CDATA[My simple little project for class gets linked to boingboing.net. This is crazy. Baby Hack Update: I thought that it was cool to get linked up on BoingBoing until my server went down, 28 GB later. All for a little stupid robotic baby. ha! Other Mentions: MAKE: Blog Digg]]></description>
			<content:encoded><![CDATA[<p>My simple little project for class gets linked to <a href="http://boingboing.net/" target="_blank">boingboing.net</a>. This is crazy. <a href="http://www.boingboing.net/2006/02/14/hacked_robot_babytoy.html" target="_blank">Baby Hack</a></p>
<p>Update:<br />
I thought that it was cool to get linked up on BoingBoing until my server went down, 28 GB later. All for a little stupid robotic baby. ha!</p>
<p>Other Mentions:<br />
<a href="http://www.makezine.com/blog/archive/2006/02/hack_a_baby.html" target="_blank">MAKE: Blog</a><br />
<a href="http://www.digg.com/robots/baby_hacking" target="_blank">Digg</a></p>
<p><a href="http://www.flickr.com/photos/vanderlin/98979008/" title="Photo Sharing"><img src="http://static.flickr.com/21/98979008_69c8a59b63.jpg" width="500" height="375" alt="Baby Hack" /></a></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Baby Hack</title>
		<link>http://toddvanderlin.com/2006/02/baby-hack/</link>
		<comments>http://toddvanderlin.com/2006/02/baby-hack/#comments</comments>
		<pubDate>Mon, 13 Feb 2006 02:26:43 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[baby]]></category>
		<category><![CDATA[hackbaby]]></category>
		<category><![CDATA[hacking]]></category>
		<category><![CDATA[parsons]]></category>
		<category><![CDATA[physical computing]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=140</guid>
		<description><![CDATA[Update: The baby makes it to boingboing.net. This is crazy. Baby Hack I bought a $10 electronic baby in china town. I cracked it open and soldered a couple of switches to the the speaker. Now the baby is possessed and I have hacked a baby. Photo Set Hack a baby (via my Parsons Blog)]]></description>
			<content:encoded><![CDATA[<p>Update: The baby makes it to boingboing.net. This is crazy. <a href="http://www.boingboing.net/2006/02/14/hacked_robot_babytoy.html" target="_blank">Baby Hack</a></p>
<p>I bought a $10 electronic baby in china town. I cracked it open and soldered a couple of switches to the the speaker. Now the baby is possessed and I have hacked a baby. </p>
<p><a href="http://www.flickr.com/photos/vanderlin/sets/72057594062811026/" target="_blank">Photo Set</a><br />
<a href="http://www.toddvanderlin.com/parsons/blog/?p=51">Hack a baby</a><small> (via my Parsons Blog)</small></p>
<p><a href="http://www.flickr.com/photos/vanderlin/98979008/" title="Photo Sharing"><img src="http://static.flickr.com/21/98979008_69c8a59b63.jpg" width="500" height="375" alt="Baby Hack" /></a></p>
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		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Yamboy*</title>
		<link>http://toddvanderlin.com/2006/01/yamboy/</link>
		<comments>http://toddvanderlin.com/2006/01/yamboy/#comments</comments>
		<pubDate>Wed, 18 Jan 2006 22:53:47 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[hellercd]]></category>
		<category><![CDATA[yamboy]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=125</guid>
		<description><![CDATA[Check out the new addition to Hellercd.com, Yamboy. Find it under Diversion, enjoy.]]></description>
			<content:encoded><![CDATA[<p><img src="/cms/images/projects/heller/yamboy.jpg" alt="Yamboy"/><br />
Check out the new addition to <a href="http://www.hellercd.com" target="_blank">Hellercd.com</a>, Yamboy. Find it under Diversion, enjoy.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Presence</title>
		<link>http://toddvanderlin.com/2005/12/presence/</link>
		<comments>http://toddvanderlin.com/2005/12/presence/#comments</comments>
		<pubDate>Fri, 23 Dec 2005 06:15:25 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[computervision]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[presence]]></category>
		<category><![CDATA[research]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=116</guid>
		<description><![CDATA[The semester is over and I have to say it was all that I thought it would be. Can&#8217;t wait to get home for some cooking and fun. I&#8217;m posting my projects from the semester, I&#8217;ll get all of them up when I get a second. For the time being take a look at Presence. ...]]></description>
			<content:encoded><![CDATA[<p>The semester is over and I have to say it was all that I thought it would be. Can&#8217;t wait to get home for some cooking and fun. I&#8217;m posting my projects from the semester, I&#8217;ll get all of them up when I get a second. For the time being take a look at <a href="http://www.toddvanderlin.com/projects/presence/" target="_blank">Presence</a>. Have a great holiday.</p>
<p><a href="http://www.toddvanderlin.com/projects/presence/" target="_blank"><img src="http://www.toddvanderlin.com/projects/presence/content/blog/pic_1.jpg" alt="presence"/></a></p>
<p><img src="http://www.toddvanderlin.com/projects/presence/content/blog/pic_2.jpg" alt="presence"/></p>
<p><img src="http://www.toddvanderlin.com/projects/presence/content/blog/pic_3.jpg" alt="presence"/><br />
<small>Screen Shots from the project</small></p>
<p><strong>Lines</strong><br />
These are screen shots from &#8220;lines&#8221; an application that I built. There are two version one that builds based off of the computer. The other that is built based on your movement. I will Post downloads once I clean up the patches. </p>
<p><img src="http://a.parsons.edu/~rvanderlin/fall_2005/max/final/images/p1.jpg" alt="final"/></p>
<p><img src="http://a.parsons.edu/~rvanderlin/fall_2005/max/final/images/p2.jpg" alt="final"/></p>
<p><img src="http://a.parsons.edu/~rvanderlin/fall_2005/max/final/images/p3.jpg" alt="final"/></p>
<p><img src="http://a.parsons.edu/~rvanderlin/fall_2005/max/final/images/p4.jpg" alt="final"/></p>
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		</item>
		<item>
		<title>Project</title>
		<link>http://toddvanderlin.com/2005/12/yup/</link>
		<comments>http://toddvanderlin.com/2005/12/yup/#comments</comments>
		<pubDate>Thu, 08 Dec 2005 02:46:42 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[new media]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[camera]]></category>
		<category><![CDATA[montage]]></category>
		<category><![CDATA[tile]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=112</guid>
		<description><![CDATA[coming soon.]]></description>
			<content:encoded><![CDATA[<p><img src="/cms/images/projects/cam_montage/cam_montage.jpg" alt="coming soon"/></p>
<p><img src="/cms/images/projects/cam_montage/cam_montage_2.jpg" alt="coming soon"/><br />
coming soon. </p>
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		<title>Anatomy</title>
		<link>http://toddvanderlin.com/2005/06/anatomy/</link>
		<comments>http://toddvanderlin.com/2005/06/anatomy/#comments</comments>
		<pubDate>Thu, 02 Jun 2005 15:07:43 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[anatomy]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[longboard]]></category>
		<category><![CDATA[skate]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=64</guid>
		<description><![CDATA[The anatomy of a complete carve. Ryan took fast shoots of me carving down the hill. I layered them on top of each other to show every step of the carve. No video was used, all effects are done with photography.]]></description>
			<content:encoded><![CDATA[<p>The anatomy of a complete carve. Ryan took fast shoots of me carving down the hill. I layered them on top of each other to show every step of the carve. </p>
<p><img src="/cms/images/general/summer/carves_efx/todd_carve.jpg" alt="multi carve"/></p>
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<p></p>
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<p><small>No video was used, all effects are done with photography.</small></p>
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		<title>Ryan Habbyshaw.com</title>
		<link>http://toddvanderlin.com/2005/05/ryan-habbyshawcom/</link>
		<comments>http://toddvanderlin.com/2005/05/ryan-habbyshawcom/#comments</comments>
		<pubDate>Wed, 11 May 2005 21:19:28 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[portfolio]]></category>
		<category><![CDATA[ryan habbyshaw]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=52</guid>
		<description><![CDATA[I launched a new site for my friend Ryan. The site is based off my cordless engine. It was quick, but there will be a major update in the future. He has some great work, take a look. www.ryanhabbyshaw.com]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.ryanhabbyshaw.com/" target="blank"><img src="/cms/images/projects/ryan/ryab.jpg" alt="ryan"/></a></p>
<p>I launched a new site for my friend Ryan. The site is based off my cordless engine. It was quick, but there will be a major update in the future. He has some great work, take a look. </p>
<p><a href="http://www.ryanhabbyshaw.com/" target="blank">www.ryanhabbyshaw.com</a></p>
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		<slash:comments>3</slash:comments>
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		<title>Graphic Design USA Magazine</title>
		<link>http://toddvanderlin.com/2005/05/graphic-design-magazine/</link>
		<comments>http://toddvanderlin.com/2005/05/graphic-design-magazine/#comments</comments>
		<pubDate>Thu, 05 May 2005 17:23:03 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[chickens]]></category>
		<category><![CDATA[creative edge parties]]></category>
		<category><![CDATA[hellercd]]></category>
		<category><![CDATA[nyc]]></category>
		<category><![CDATA[press]]></category>
		<category><![CDATA[website]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=46</guid>
		<description><![CDATA[Creative Edge Parties is in latest issue of Graphic Design Magazine. &#8220;We wanted our chickens to symbolize what we see as the beauty our client creates. Only fancy chickens would do.&#8221; &#8211; Cheryl Heller &#8220;The site takes a humorous look at the fundamental role of eggs in food&#8230;&#8221; Read the review www.creativeedgeparties.com]]></description>
			<content:encoded><![CDATA[<p><img src="/cms/images/projects/ce/ce.jpg" alt="creative edge parties"/></p>
<p><img src="/cms/images/projects/ce/ce2.jpg" alt="creative edge parties"/></p>
<p><img src="/cms/images/projects/ce/ce3.jpg" alt="creative edge parties"/></p>
<p>Creative Edge Parties is in latest issue of Graphic Design Magazine. </p>
<p><small>&#8220;We  wanted our chickens to symbolize what we see  as the beauty our client creates. Only fancy  chickens would do.&#8221; &#8211; Cheryl Heller</small></p>
<p><small>&#8220;The site takes a humorous  look at the fundamental role of eggs in food&#8230;&#8221;</small></p>
<p><a href="http://www.gdusa.com/issue_2005/04_apr/news/news.php" target="_balnk">Read the review</a><br />
<a href="http://www.creativeedgeparties.com/" target="_blank">www.creativeedgeparties.com</a></p>
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		<title>48 Hour Film Festival</title>
		<link>http://toddvanderlin.com/2005/04/48-hour-film-festival/</link>
		<comments>http://toddvanderlin.com/2005/04/48-hour-film-festival/#comments</comments>
		<pubDate>Wed, 13 Apr 2005 23:11:04 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[48hourfilm]]></category>
		<category><![CDATA[friends]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=35</guid>
		<description><![CDATA[The Shirtless Dingos Crew. The Showing was awesome, there were some great films. Can&#8217;t wait till next year. Ill post the final version with all the bells and whistles soon.]]></description>
			<content:encoded><![CDATA[<p><img src="/cms/images/general/48_hour/all_of_us.jpg" alt="48 hour"/><br />
The Shirtless Dingos Crew. </p>
<p>The Showing was awesome, there were some great films. Can&#8217;t wait till next year. Ill post the final version with all the bells and whistles soon. </p>
]]></content:encoded>
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		<title>48 Hour Film Festival Showing</title>
		<link>http://toddvanderlin.com/2005/04/48-hour-film-festival-showing/</link>
		<comments>http://toddvanderlin.com/2005/04/48-hour-film-festival-showing/#comments</comments>
		<pubDate>Tue, 12 Apr 2005 03:53:14 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[48hourfilm]]></category>
		<category><![CDATA[production]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=34</guid>
		<description><![CDATA[A fantastic weekend to say the least. I had a chance to be a part of the 48 Hour Film Festival. I will post the film and more info soon. Please come and watch our film at Kendall Theater tomorrow at 7:00pm and 9:00pm.]]></description>
			<content:encoded><![CDATA[<p><img src="/cms/images/general/48_hour/pic_3.jpg" alt="48 hour"/><br />
<img src="/cms/images/general/48_hour/pic_1.jpg" alt="48 hour"/><br />
<img src="/cms/images/general/48_hour/pic_2.jpg" alt="48 hour"/></p>
<p>A fantastic weekend to say the least. I had a chance to be a part of the 48 Hour Film Festival. I will post the film and more info soon. Please come and watch our film at <a href="http://www.landmarktheatres.com/Market/Boston/KendallSquareCinema.htm" target="_blank">Kendall Theater</a> tomorrow at 7:00pm and 9:00pm. </p>
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		<title>Self Portrait</title>
		<link>http://toddvanderlin.com/2005/03/self-portrait/</link>
		<comments>http://toddvanderlin.com/2005/03/self-portrait/#comments</comments>
		<pubDate>Wed, 30 Mar 2005 01:39:54 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[faces]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[self portrait]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=13</guid>
		<description><![CDATA[The assignment was to make a self portrait, I had the computer draw for me. I used a database of my nose, eyes, forehead, and mouth. The photographs are loaded randomly creating a dynamic personality. see it more info please comment.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.toddvanderlin.com/projects/self_portrait/" target="_blank"><img src="/cms/images/projects/self_portrait/me.jpg" alt="Self Portrait face me todd"/></a></p>
<p>The assignment was to make a self portrait, I had the computer draw for me. I used a database of my nose, eyes, forehead, and mouth. The photographs are loaded randomly creating a dynamic personality. <a href="http://www.toddvanderlin.com/projects/self_portrait/" target="_blank">see it</a></p>
<p>more info please comment. </p>
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		<title>Multiplicity*</title>
		<link>http://toddvanderlin.com/2005/03/color-collage/</link>
		<comments>http://toddvanderlin.com/2005/03/color-collage/#comments</comments>
		<pubDate>Tue, 29 Mar 2005 21:16:25 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[color]]></category>
		<category><![CDATA[flash]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=12</guid>
		<description><![CDATA[This is a project that I did for my Parsons application. The assignment was to use paper, photography or digital media to create a color collage representing an interior space where you spend most of your time. I chose my room; everything that is in color represents a part of me. I see &#8220;chickens&#8221; outside ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.toddvanderlin.com/projects/multiplicity/"><img src="/cms/images/projects/color_collage/color.jpg" alt="Color Collage"/></a></p>
<p>This is a project that I did for my Parsons application. The assignment was to use paper, photography or digital media to create a color collage representing an interior space where you spend most of your time. I chose my room; everything that is in color represents a part of me. I see &#8220;chickens&#8221; outside not the ordinary; I use my imagination. The concept is to show my process at one moment in time.</p>
<p>I took 12 photographs placing myself in the shoot at least twice. I did not use the Photo-merge in Photoshop; it does not work very well. I placed all the photos together and painted them onto each other. I lined up angles and objects as best as possible. The result is a very long photograph that starts and ends the same. Feel free to email me if you want to know more, or just post comments. <a href="http://www.toddvanderlin.com/projects/multiplicity/">see it</a></p>
<p>todd [at] toddvanderlin.com</p>
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		<title>Friends in the Garage</title>
		<link>http://toddvanderlin.com/2005/03/friends-in-the-garage/</link>
		<comments>http://toddvanderlin.com/2005/03/friends-in-the-garage/#comments</comments>
		<pubDate>Tue, 29 Mar 2005 12:54:27 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[life]]></category>
		<category><![CDATA[photography]]></category>
		<category><![CDATA[garage]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/blog/?p=11</guid>
		<description><![CDATA[Good Morning. Well still nasty out, here are some photos of my friend Gerald and I and some of out close friends.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/148040542/" title="Photo Sharing"><img src="http://static.flickr.com/45/148040542_aaea4a45b9.jpg" width="500" height="333" alt="Math" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/148040524/" title="Photo Sharing"><img src="http://static.flickr.com/53/148040524_0ae0c4881f.jpg" width="500" height="333" alt="Time" /></a></p>
<p>Good Morning. Well still nasty out, here are some photos of my friend Gerald and I and some of out close friends. </p>
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