These are mounds. They wiggle and wobble and don’t like to have things on top of them.
These are mounds. They wiggle and wobble and don’t like to have things on top of them.
Working on some behaviors for plants. When the mouse gets close enough a stem will jump out a take a nibble, then retract for a rest. I want to get the movement a bit more accurate. I’m finding it hard to move objects in box2d without directly changing the position, which then destroys collisions.
Some fun fluid arrows
I’m starting to like the creatures a bit more. I have figure out a way to keep the bodies separated and have them still collide with one another. When they are smaller, some still get a bit tangled. I have been building creature in both Chipmunk and Box2d for comparison. I’m not sure which one …