Night Lights

March 25th, 2010 Projects,new media no comments


Monsters
Ferns
This is a project done in collaboration with YesYesNo. The goal was to turn the historic Ferry Building in downtown Auckland New Zealand into a giant interactive playground.

We used 3 different types of interaction – body interaction on the two stages, hand interaction above a light table, and phone interaction with the tracking of waving phones. There were 6 scenes, cycled every hour for the public. The whole experience lasted 6 nights.

See more of the project here

Green Balls

March 23rd, 2010 experiment no comments

Balls
Balls
little experiment from last week.

Shroom Things

February 9th, 2010 life no comments

Fungi Things
saw these at a nearby Anthropologie thought they were super cool. Reminds me of a project I worked on awhile back, Fungi. I really would love to revisit this project and try something new.

Sketch Range Filter

February 3rd, 2010 art,experiment no comments

sketch Render
sketch Render
sketch Render
Here are some more attempts to create a generative stipple filter. The idea here is to find the outlines of shapes in the image. I think that I can use this data to create bounds for particles and stipple points.

Portrait Pixel Flow

February 2nd, 2010 art,experiment 4 comments








Been doing some testing to find the flow of pixels in portraits. Above are a few attempts to find vectors in pixels based on surrounding pixels. In video this is achieved by simple comparing current frames to previous frames then calculating the velocity of the different pixels. Here I want to find the general flow of pixels through the image. The goal is to then have particles stream through the image to generate a representation of the image, some type of generative stipple drawing.

See large image here
Original Einstein image here
Original Obama image here

Winter Sledding

January 24th, 2010 life no comments

Sledding
Sledding
Hole in one
Sledding
One of the best parts of winter is sledding. A bunch of us went out to a golf course in Newton to tear up the slopes. Of course we need to make the biggest jump possible, never grow up.