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	<title>Todd Vanderlin &#187; contour</title>
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	<link>http://toddvanderlin.com</link>
	<description>Design &#38; Technology</description>
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		<title>Green Balls</title>
		<link>http://toddvanderlin.com/2010/03/green-balls/</link>
		<comments>http://toddvanderlin.com/2010/03/green-balls/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 01:08:44 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[balls]]></category>
		<category><![CDATA[body interaction]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[contour]]></category>
		<category><![CDATA[green]]></category>
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		<description><![CDATA[little experiment from last week.]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/4446481487/" title="Balls by Vanderlin, on Flickr"><img src="http://farm3.static.flickr.com/2721/4446481487_f5e1c226b6.jpg" width="500" height="375" alt="Balls" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/4447254248/" title="Balls by Vanderlin, on Flickr"><img src="http://farm5.static.flickr.com/4061/4447254248_a895be8ee1.jpg" width="500" height="375" alt="Balls" /></a><br />
little experiment from last week. </p>
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		<title>Delaunay Contour</title>
		<link>http://toddvanderlin.com/2009/04/delaunay-contour/</link>
		<comments>http://toddvanderlin.com/2009/04/delaunay-contour/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 14:53:52 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[contour]]></category>
		<category><![CDATA[delaunay]]></category>
		<category><![CDATA[opencv]]></category>
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		<guid isPermaLink="false">http://toddvanderlin.com/?p=1195</guid>
		<description><![CDATA[I wanted to create a shape within the contour so I used delaunay triangulation. This returned all the triangles that build up the convex hull of the points. This was great but I only wanted the triangles inside the contour. Theo gave me a really great inside polygon test which solved this. I made sure ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3452962566/" title="Delaunay Contour by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3545/3452962566_744fced583.jpg" width="500" height="375" alt="Delaunay Contour" /></a><br />
<a href="http://www.flickr.com/photos/vanderlin/3452153951/" title="Delaunay Contour by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3644/3452153951_9a853ed906.jpg" width="500" height="375" alt="Delaunay Contour" /></a><br />
I wanted to create a shape within the contour so I used <a href="http://en.wikipedia.org/wiki/Delaunay_triangulation">delaunay triangulation</a>. This returned all the triangles that build up the convex hull of the points. This was great but I only wanted the triangles inside the contour. <a href="http://muonics.net/">Theo</a> gave me a really great inside polygon test which solved this. I made sure that the center of each triangle was inside the contour. I think this will work if I create static shapes that build up the contour. <a href="http://www.thesystemis.com/">Zach</a> also had a great idea to check to see if the shape is inside the polygon. I could built a contact listener that checks to see if its inside and if so remove.  </p>
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		<title>Contour</title>
		<link>http://toddvanderlin.com/2009/04/contour/</link>
		<comments>http://toddvanderlin.com/2009/04/contour/#comments</comments>
		<pubDate>Sat, 18 Apr 2009 04:29:25 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[art]]></category>
		<category><![CDATA[experiment]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[contour]]></category>
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		<guid isPermaLink="false">http://toddvanderlin.com/?p=1192</guid>
		<description><![CDATA[I used box2d to create a shape out of the contour of the body. There are still some some bugs that I&#8217;m trying to work out. Initially the shapes were only colliding with the interior of the contour but simple reversing the points solved that. Some shapes are still being push through but I think ...]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.flickr.com/photos/vanderlin/3451207489/" title="Contour by Vanderlin, on Flickr"><img src="http://farm4.static.flickr.com/3586/3451207489_57dcba2866.jpg" width="500" height="375" alt="Contour" /></a><br />
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I used box2d to create a shape out of the contour of the body. There are still some some bugs that I&#8217;m trying to work out. Initially the shapes were only colliding with the interior of the contour but simple reversing the points solved that. Some shapes are still being push through but I think I have some ideas to solve this, maybe create fixed shapes inside the contour. Despite the somewhat slow playback of the video due to snapzpro the speed is great. More to come.</p>
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