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	<title>Todd Vanderlin &#187; land</title>
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	<link>http://toddvanderlin.com</link>
	<description>Design &#38; Technology</description>
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		<title>Scrolling Terrain</title>
		<link>http://toddvanderlin.com/2009/09/scrolling-terrain/</link>
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		<pubDate>Tue, 15 Sep 2009 04:23:55 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[land]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[scrolling]]></category>
		<category><![CDATA[terrain]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1612</guid>
		<description><![CDATA[The terrain is now scrolling. I&#8217;m not using a VBO so its a bit slow but that&#8217;s an easy fix. I now want to try and apply a sphere to the grid.]]></description>
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 The terrain is now scrolling. I&#8217;m not using a VBO so its a bit slow but that&#8217;s an easy fix. I now want to try and apply a sphere to the grid.</p>
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		<title>Terrain Height Maps</title>
		<link>http://toddvanderlin.com/2009/09/terrain-height-maps/</link>
		<comments>http://toddvanderlin.com/2009/09/terrain-height-maps/#comments</comments>
		<pubDate>Sat, 12 Sep 2009 22:43:33 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[experiment]]></category>
		<category><![CDATA[land]]></category>
		<category><![CDATA[nasa]]></category>
		<category><![CDATA[normals]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[opengl]]></category>
		<category><![CDATA[space]]></category>
		<category><![CDATA[terrain]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1574</guid>
		<description><![CDATA[These are some terrain height maps built from NOAA&#8217;s Planetary Maps. The images are super high res about 2000&#215;1500 pixels, the geometry is calculated and a display list is used for rendering. I think next im going to try and create a VBO out of the geometry so that I can alter the map in ...]]></description>
			<content:encoded><![CDATA[<p>These are some terrain height maps built from <a href="http://laps.fsl.noaa.gov/albers/sos/sos.html">NOAA&#8217;s Planetary Maps</a>. The images are super high res about 2000&#215;1500 pixels, the geometry is calculated and a display list is used for rendering. I think next im going to try and create a VBO out of the geometry so that I can alter the map in realtime.<br />
<a href="http://farm3.static.flickr.com/2637/3913767226_300da47fdb_b.jpg" class="lightview" rel="gallery[1574]" title="Voyager and Galileo data" class="lightview"><img src="http://farm3.static.flickr.com/2637/3913767226_300da47fdb.jpg" width="500" height="313" alt="Voyager and Galileo data" /></a><br />
<a href="http://farm4.static.flickr.com/3482/3912982797_42fe282255_b.jpg" class="lightview" rel="gallery[1574]" class="lightview" title="Voyager and Galileo data"><img src="http://farm4.static.flickr.com/3482/3912982797_42fe282255.jpg" width="500" height="313" alt="Voyager and Galileo data" /></a><br />
<a href="http://farm3.static.flickr.com/2645/3913774348_bb3b878435_b.jpg" class="lightview" rel="gallery[1574]" class="lightview" title="Europa"><img src="http://farm3.static.flickr.com/2645/3913774348_bb3b878435.jpg" width="500" height="313" alt="Europa" /></a><br />
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