Sketch Range Filter

February 3rd, 2010 art, experiment no comments

Here are some more attempts to create a generative stipple filter. The idea here is to find the outlines of shapes in the image. I think that I can use this data to create bounds for particles and stipple points.

Portrait Pixel Flow

February 2nd, 2010 art, experiment 4 comments

Been doing some testing to find the flow of pixels in portraits. Above are a few attempts to find vectors in pixels based on surrounding pixels. In video this is achieved by simple comparing current frames to previous frames then calculating the velocity of the different pixels. Here I want to find the general flow [...]

Keytweeter Keys

November 22nd, 2009 experiment, research 2 comments

My friend Kyle has a built an app the tweets every 140 charters he types twitter.com/keytweeter. I thought this was interesting so I built an app to pull his twitter down and visualize the most popular key. Unfortunately twitter only allows you to go 3200 tweets back via paging. So the picture about is Kyle’s [...]

A Day in the Life of the MBTA

November 15th, 2009 Projects no comments

First Grass Renders

September 28th, 2009 art, experiment 1 comment

Here are some first grass attempts for a piece I’m working on. There are 4,096 blades of grass with about 15 circular segments per blade. The are built with VBO’s running at about 50fps. I would love to get a few more FPS with some optimization.
watch HD here