Portrait Pixel Flow

February 2nd, 2010 art,experiment 4 comments

Been doing some testing to find the flow of pixels in portraits. Above are a few attempts to find vectors in pixels based on surrounding pixels. In video this is achieved by simple comparing current frames to previous frames then calculating the velocity of the different pixels. Here I want to find the general flow …

Normals

September 22nd, 2009 experiment,research 1 comment

Finally got normals working for the height map. Brad helped me a ton with the math, thanks brad :). After making sure I had the right points its was pretty simple. Here is an example to calculate normals for a grid in OpenFrameworks. Obviously this can be applied to any other language. The image above …