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	<title>Todd Vanderlin &#187; vines</title>
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	<link>http://toddvanderlin.com</link>
	<description>Design &#38; Technology</description>
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		<title>More Creatures</title>
		<link>http://toddvanderlin.com/2009/04/more-creatures/</link>
		<comments>http://toddvanderlin.com/2009/04/more-creatures/#comments</comments>
		<pubDate>Sun, 05 Apr 2009 00:43:34 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[vines]]></category>
		<category><![CDATA[worms]]></category>

		<guid isPermaLink="false">http://toddvanderlin.com/?p=1167</guid>
		<description><![CDATA[I&#8217;m starting to like the creatures a bit more. I have figure out a way to keep the bodies separated and have them still collide with one another. When they are smaller, some still get a bit tangled. I have been building creature in both Chipmunk and Box2d for comparison. I&#8217;m not sure which one ...]]></description>
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I&#8217;m starting to like the creatures a bit more. I have figure out a way to keep the bodies separated and have them still collide with one another. When they are smaller, some still get a bit tangled. I have been building creature in both Chipmunk and Box2d for comparison. I&#8217;m not sure which one I&#8217;m going to stick with, I need to do a bit more research. </p>
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		<title>Scary Vines</title>
		<link>http://toddvanderlin.com/2009/04/scary-vines/</link>
		<comments>http://toddvanderlin.com/2009/04/scary-vines/#comments</comments>
		<pubDate>Sat, 04 Apr 2009 02:23:27 +0000</pubDate>
		<dc:creator>Todd Vanderlin</dc:creator>
				<category><![CDATA[research]]></category>
		<category><![CDATA[box2d]]></category>
		<category><![CDATA[openframeworks]]></category>
		<category><![CDATA[physics]]></category>
		<category><![CDATA[vines]]></category>

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		<description><![CDATA[Working on some plant creatures. The vines are built using box2d and springs. They are really flexible but seem to collapse upon eachother, it turns into a mess. I would like to built up the structure of the vines with box2d segments but I can&#8217;t figure out a way to build simple lines that change ...]]></description>
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Working on some plant creatures. The vines are built using box2d and springs. They are really flexible but seem to collapse upon eachother, it turns into a mess. I would like to built up the structure of the vines with box2d segments but I can&#8217;t figure out a way to build simple lines that change dimensions, go figure. I know that chipmunk can do this but want to figure out a way to do this with box2d.</p>
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